TotalyMoo wrote:Procne wrote:TotalyMoo wrote:You can easily put alts on stuff like chopping trees or... Well... Trees is what I can figure out at this point.
Another good use is to have spy-alts placed in important locations, like Boston and maybe the path to your base.
Hmm but that's just botting or running multiple clients. Isn't multiboxing about running multiple clients AND controlling them all together manually as one?
Good point.
I see no reason to multibox Salem then
Darwoth wrote:tradewinds is gunnar
Brego wrote:***** STUPID GUNNAR!
Kaol wrote:Is there a way to recover lost username? I made an alt account but can't remember what the username or password was.
Also it won't let me make another account at the same email address although i already made 2 accounts with it.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
Procne wrote:TotalyMoo wrote:You can easily put alts on stuff like chopping trees or... Well... Trees is what I can figure out at this point.
Another good use is to have spy-alts placed in important locations, like Boston and maybe the path to your base.
Hmm but that's just botting or running multiple clients. Isn't multiboxing about running multiple clients AND controlling them all together manually as one?
ramuller wrote:A bunch of us multi-box in EvE when we mine since you have a mining character stuck in place with limited storage and can use another character to run ore back to the station as soon as your industrial has a full load (fortunately, these days, computers can handle more than one client so it is possible to do this on a single rig).
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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