Village Claim Vs Personal Claim

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Re: Village Claim Vs Personal Claim

Postby Kaol » Tue Dec 11, 2012 1:18 pm

Then that is one thing i would like changed, I have a village which is just a vclaim. If i invite somebody into the village and they turn out to be a traitor, they can just put a pclaim down, leave the village, and now they have all my stuff unless i commit crimes.
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Re: Village Claim Vs Personal Claim

Postby Dallane » Tue Dec 11, 2012 1:20 pm

Kaol wrote:Then that is one thing i would like changed, I have a village which is just a vclaim. If i invite somebody into the village and they turn out to be a traitor, they can just put a pclaim down, leave the village, and now they have all my stuff unless i commit crimes.


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Re: Village Claim Vs Personal Claim

Postby Potjeh » Tue Dec 11, 2012 1:23 pm

Not if they remove your bell and replace it with their own. Well, I guess you could do the same then, and you both keep going at it until one side runs out of money. Truly, an epitome of P2W.
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Re: Village Claim Vs Personal Claim

Postby Kaol » Tue Dec 11, 2012 2:28 pm

Here are my suggestions (With explanation):

1.) Authority objects should be non destructable unless upkeep is not paid, and have no hit detection. The only exception being when they are placed upon a pclaim that predates the creation of the village, where that pclaim owner is also not a member of the village.

This is pretty self explanotary, you shouldn't be able to take down a villages authority objects while the upkeep is paid, i see the objects as being symbolic of a villages claim with the colonial authorities rather than important objects in themselves. A criminal teraing down a flag dosn't remove a villages legal right to an area of land; in the same vein, a claimstone is also purely symbolic and follows these rules already.

2.) Village members need permission from the town mayor to put down a pclaim and then need permission to make an extensions to that pclaim.

This would give the town mayor control over what the village members are claiming. Therefore a traitor can't simply pclaim part of the village and steal stuff.

3.) Pclaims entirely covered by a town and owned by a village member do not incur upkeep

This would allow people to have their own areas with permissions, and homestead slots without having to pay twice for upkeep.
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Re: Village Claim Vs Personal Claim

Postby darnokpl » Tue Dec 11, 2012 3:13 pm

Kaol wrote:Here are my suggestions (With explanation):


2.) Village members need permission from the town mayor to put down a pclaim and then need permission to make an extensions to that pclaim.

This would give the town mayor control over what the village members are claiming. Therefore a traitor can't simply pclaim part of the village and steal stuff.



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Re: Village Claim Vs Personal Claim

Postby _Gunnar » Wed Dec 12, 2012 3:50 pm

here are my 2 cents, more focused on protecting hermits than suggestions so far.

-Bells that are less than a week old should be destroyable.

-After a week, auth objects/bell which have enough upkeep should never be able be destroyed except by the mayor or those with specific permission to do so, anyone who says otherwise is ridiculous.

-Instead of the current position where a town bell can declaim any pclaim instantly, have it so that a pclaim not owned by a (trusted?) town member is "hostile", which
(a) increases the drain of the pclaim by a factor of 8 or so, so it goes down in a week
(b) increases the drain of the vclaim, it will drain silver at the normal rate + a rate of the (silver cost to declaim using current mechanics)/(time taken to drain the hostile claim from full)

-The upkeep of pclaims owned by trusted town members is subtracted from the upkeep of the vclaim (with an appropriate multiplier, perhaps x0.5?)

IMO this means that new town bells would no longer be useable to destroy rich pilgrimages, since you'd have to wait around for several days & protect the bell, by which time they would probably have carted out all their valuables. A raid should require risk, whereas territorial gain should be slow and require silver & give people a chance to fight back. Extending your superpower vclaim onto a hermitage is still possible, but the upkeep will hopefully make it difficult to control a large area.

This also means that if enough members of a town rebel, the vclaim will fall, which is pretty cool i think. People in real towns don't all trust each other, and if we want to have a realistic society in salem I think we need to make it possible to do so and for it to have real benefits to make it worthwhile.

i.e. There should also be further advantages to town claims, a la Sevenless' Pride system, for example.
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Re: Village Claim Vs Personal Claim

Postby _Gunnar » Wed Dec 12, 2012 4:43 pm

- Extending pclaim on a vclaim should be done/need to be approved by the mayor, once the pclaim owner gives him that specific permission, since the mayor "owns" the vclaimed land, i think this makes sense.
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Re: Village Claim Vs Personal Claim

Postby darnokpl » Wed Dec 12, 2012 4:59 pm

_Gunnar wrote:- Extending pclaim on a vclaim should be done/need to be approved by the mayor, once the pclaim owner gives him that specific permission, since the mayor "owns" the vclaimed land, i think this makes sense.


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Re: Village Claim Vs Personal Claim

Postby Odekva » Wed Dec 12, 2012 5:04 pm

Also an advantage could be to have a fast travel possibility to the bell but working only if you are inside of some said radius wich would depend from vclaim size.

For example for a starting 10201spaces(101*101) vclaim you can make /10 = 1000 spaces radius incide wich you can have a "trip to Village" skill active. Or it could be /5 or /3, but I do think it should depend on village plot size.

And yes, for now I do not see a good reason of having both or only vclaim...
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Re: Village Claim Vs Personal Claim

Postby ImpalerWrG » Fri Dec 14, 2012 11:21 am

Gunnar I agree as well, making claims in villages requires ACTIVE permission from the mayor, not just the Haven style ware the Mayor may remove claims.

But how would this mechanically be done? Would the mayor create the claims himself and some how transfer them? or perhaps create and give/sell some kind of 'Writ of Village Claim" that the claimer then uses? I could see a number of different implementations that offer different levels of control. In a sense personal claims in villages would be a 3rd kind of animal, distinct from 'Homesteads'.

Also I've noticed some commentary about personal claim upkeep costs being effected by being in a village? Several people has said it should lower upkeep, while that is certainly a benefit which would make a village useful it flies in the face of ALL history and logic. Living in a city has many benefits but LOWER TAXES has never been one of them. Think of something better for the village to give and make it cost MORE maintenance for each personal claim with extra going into the Villages maintenance fund. This will both make the village work economically and socially as everyone with a claim automatically contributes or loses the benefits.
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