daopa wrote:So you are talking about a TOTALY Different issue here ..
What is the issue your reffering to? Are Players actively going around and setting up multiple claims all over the place to grief / cause issues?
It fixes two issues very well. Inactive claims and unreasonable claims. Both of which limit the world for other players.
If you've got inactive players, they won't be able to cover their tax at all, and their claims will disappear. On the other hand, players with huge claims will have to devote more time or money to keeping them. This will prompt the ones who can't afford it to reduce the size of their claim, allowing more room for other players.
It takes, with this formula, a claim of 170x170 to pass into three digit taxes. A claim up to 103x103 can be had for the price of a single cricket team made and sold to the NPC stall each day. The cost is by no means prohibitive, even for people with a few claims. I've got two, and it's going to cost me about 15 silver a day to maintain them. I can cover the cost of almost three days in fifteen minutes of wandering around stabbing crickets.