Small Ideas Thread

Forum for suggesting changes to Salem.

Re: Small Ideas Thread

Postby Taipion » Wed Dec 07, 2016 2:26 am

MaxPlanck wrote:
Kandarim wrote:let us equip butcher's knives/hunter's knives in the offhand slot. Then we don't have to meddle with swapping them for our swords constantly.


Just run an impact set and let it autoswitch between knife and polearm while leaving offhand slot empty if you want to spam hunt butcherable mobs.


That does not really sound like a fix, more like a workaround, but I am just guessing here. ¦]
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Re: Small Ideas Thread

Postby guiscard » Wed Dec 07, 2016 4:39 pm

Add Randy Orton's RKO combat move with that "watch out, watch out" sound. It will be funny.
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Re: Small Ideas Thread

Postby DeepSixed » Thu Dec 08, 2016 7:06 am

TotalyMeow wrote:That has nothing to do with time period. The period we assume the game to be in is the colonial period around 1600 to 1750, with no specific year.


Introduce a less hunting type fire-arm- Blunderbuss Short-Barreled, Short-Ranged Musket (1720)

http://www.militaryfactory.com/smallarm ... rms_id=488

Acts like a shotgun vs the rifle; for up close and personal fighting. Perhaps a Major Bleed effect with a substantially smaller 'time to fire' mechanism. There's no real 'aiming' this thing... point in the general direction and go for it!
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Re: Small Ideas Thread

Postby Rifmaster » Thu Dec 08, 2016 10:20 am

DeepSixed wrote:
TotalyMeow wrote:That has nothing to do with time period. The period we assume the game to be in is the colonial period around 1600 to 1750, with no specific year.


Introduce a less hunting type fire-arm- Blunderbuss Short-Barreled, Short-Ranged Musket (1720)

http://www.militaryfactory.com/smallarm ... rms_id=488

Acts like a shotgun vs the rifle; for up close and personal fighting. Perhaps a Major Bleed effect with a substantially smaller 'time to fire' mechanism. There's no real 'aiming' this thing... point in the general direction and go for it!


What would be the point of swords or any melee weapons if this were to get added?
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Re: Small Ideas Thread

Postby Wandering » Fri Dec 09, 2016 7:03 am

Rifmaster wrote:
DeepSixed wrote:
TotalyMeow wrote:That has nothing to do with time period. The period we assume the game to be in is the colonial period around 1600 to 1750, with no specific year.


Introduce a less hunting type fire-arm- Blunderbuss Short-Barreled, Short-Ranged Musket (1720)

http://www.militaryfactory.com/smallarm ... rms_id=488

Acts like a shotgun vs the rifle; for up close and personal fighting. Perhaps a Major Bleed effect with a substantially smaller 'time to fire' mechanism. There's no real 'aiming' this thing... point in the general direction and go for it!


What would be the point of swords or any melee weapons if this were to get added?


Same argument could be said for why are pistols and rifles available already in game? Or possible bow/arrow advent?!

Meow stated time period- I found a viable weapon in that time period... what's your issue? Why do you think it's the end? Or are you just so spineless that if you get the tiniest bleed you have to quit and 'whine' to someone about it?!

Wait- are you so fresh you haven't hunted deer, bear, or better?

Crickets and Rabbits....and you have the arrogance and naivety to talk above your station?!
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Re: Small Ideas Thread

Postby Rifmaster » Fri Dec 09, 2016 10:56 am

Wandering wrote:
Rifmaster wrote:
DeepSixed wrote:Introduce a less hunting type fire-arm- Blunderbuss Short-Barreled, Short-Ranged Musket (1720)

http://www.militaryfactory.com/smallarm ... rms_id=488

Acts like a shotgun vs the rifle; for up close and personal fighting. Perhaps a Major Bleed effect with a substantially smaller 'time to fire' mechanism. There's no real 'aiming' this thing... point in the general direction and go for it!


What would be the point of swords or any melee weapons if this were to get added?


Same argument could be said for why are pistols and rifles available already in game? Or possible bow/arrow advent?!

Meow stated time period- I found a viable weapon in that time period... what's your issue? Why do you think it's the end? Or are you just so spineless that if you get the tiniest bleed you have to quit and 'whine' to someone about it?!

Wait- are you so fresh you haven't hunted deer, bear, or better?

Crickets and Rabbits....and you have the arrogance and naivety to talk above your station?!


Calm your tits. Muskets are for long range, Adding a short range weapon like a shotgun would make other short range weapons ****.
Also why are you insulting me for asking you a question about your ****** idea? Did I hurt your feelings that bad? </3
Last edited by Rifmaster on Fri Dec 09, 2016 11:54 pm, edited 1 time in total.
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Re: Small Ideas Thread

Postby TotalyMeow » Fri Dec 09, 2016 8:36 pm

Let's stay on topic now, please. If you have an idea for new firearms, make a new thread. A whole new weapon is not a small idea.
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Re: Small Ideas Thread

Postby ZoddAlmighty » Fri Dec 09, 2016 11:36 pm

TotalyMeow wrote:Let's stay on topic now, please. If you have an idea for new firearms, make a new thread. A whole new weapon is not a small idea.

But, what if an idea comes from a tiny brain? By nature, small minds produce small ideas (wandering) xexe.
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Re: Small Ideas Thread

Postby Nsuidara » Sat Dec 10, 2016 1:15 am

ZoddAlmighty wrote:
TotalyMeow wrote:Let's stay on topic now, please. If you have an idea for new firearms, make a new thread. A whole new weapon is not a small idea.

But, what if an idea comes from a tiny brain? By nature, small minds produce small ideas (wandering) xexe.

xD agree
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Re: Small Ideas Thread

Postby Nsuidara » Sat Dec 10, 2016 1:17 am

meybe for can put background items and lock/unlock in pclaim/tclaim ?
example 1:00+ minutes https://www.youtube.com/watch?v=9etlm0RVnuE
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