I built a fence at a wrong place

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I built a fence at a wrong place

Postby Onsdag » Mon Dec 05, 2016 7:43 pm

Forgive me for bumping a really old thread, but I didn't want to start a new one when there is already one on this topic.

I've got a problem. A big problem. I can't destroy my fence!

It first started when I was building an enclosure for my encampment. You see, I got all the way around and was trying to set my fence up with a gate, but, being unable to accurately judge distances I accidentally extended the fence one tile too far so that had I placed a fence corner there only would have been one space between posts instead of the required two. I then tried destroying the fence but it only ever showed 0%. I tried numerous times, draining my phlegm completely, then eating until full, and trying again. I think I tried about seven times. Being a newbie to this game I didn't understand the mechanics and so I looked it up on the wiki. The wiki pages for Destroy, Structure Damage, and Soakwere not helpful in the least. Equipping a shovel did not help. And then I made a serious mistake. I thought, well, maybe if I complete the fence then it'll allow me to actually start damaging it. Nope. And now I am permanently stuck in my encampment unless I can figure out a way to destroy this cursed fence (One would think that having the skill to build a fence would be enough to allow someone to undo it as well, but nope.). What's worse is now my two other alt characters are stuck in camp too.

I then found this thread, which gave me a glimmer of hope. I now understand that my phlegm needs to be high enough to overcome the soak value of the item being destroyed. I again go back to the wiki and take a look at the Makeshift Fence and see that its soak value is 0.5. But wait a second! My phlegm is 8 which clearly should be enough to destroy it, right? Apparently not because not matter how hard I try, whatever section of the fence I try, it is always stuck at 0% destroyed. So I start raising my phlegm. 9 - nope. 10 - nope. 11 - nope. 12 - nada. 13 - still nothing. How much higher do I have to go to get rid of this bloody fence?!? I've tried restarting the game, using my alternate characters, and nothing I do can break through this damnable fence. Hey, I just noticed that some random sections of my fence (ones I haven't touched) are at 28% destroyed. I haven't touched them - has someone come by and attacked my fencing? Unlikely. Is it some kind of upkeep mechanic where I have to take maintain and repair my fence or it'll slowly wear down and break? I don't know. Anyone? Or is it just that there's some serious bugs going on with the game? Whatever the case, trying to destroy these sections doesn't work either.

So now I am completely stuck inside my camp with no real options of continuing to play. Sure, I can teleport back and forth to town, but that doesn't really help me. Anyone have any suggestions?
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Re: I built a fence at a wrong place.

Postby Paradoxyc » Mon Dec 05, 2016 7:48 pm

Did you claim over your fence?
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Re: I built a fence at a wrong place.

Postby Kandarim » Mon Dec 05, 2016 7:52 pm

1) are you sure it is makeshift and not splitrail?
2) Note that soak on the wiki (iirc) is not the phlegm level required to damage it (as outlined in the soak page, iirc)
3) note that damage is dictated by your current phlegm, not your maximum phlegm
4) any structure not claimed (either by a personal claim or a town claim) is subject to the decay mechanism. This mechanism is completely random, with decay ticks happening anywhere between every day and every month, but is probably responsible for the damage to your fence.
5) as an added bonus, you will not encounter soak when you are destroying any object on a personal claim you own (this is the idea of 'you can destroy fences you built yourself', without allowing you to easily take other people's fences apart). This means that any alt owning a claim will be able to destroy any object on it.
6) on that account, note that the maximum damage per hit is dictated by the object's soak. If the object requires 50 phlegm to damage at all, your damage will max out at 100 phlegm (increasing linearily from 50 to 100) - anything higher than that will confer no real bonus. Accordingly, destroying an object with 50 phlegm's worth of soak on your own claim will see the damage to dealt to it capped at 50 phlegm, increasing linearily from 0 to 50.
7) something else I thought of (for the future): some objects, notably housing and defenses like braziers, have a dynamic soak level. When they are close to full health they are easy to damage, but the more broken they get the harder they are to damage, up to the point where you need a pretty impressive phlegm level to damage them at all.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: I built a fence at a wrong place.

Postby Onsdag » Mon Dec 05, 2016 7:53 pm

Nope. No claim established yet.
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Re: I built a fence at a wrong place.

Postby Onsdag » Mon Dec 05, 2016 8:03 pm

Kandarim wrote:1) are you sure it is makeshift and not splitrail?
2) Note that soak on the wiki (iirc) is not the phlegm level required to damage it (as outlined in the soak page, iirc)
3) note that damage is dictated by your current phlegm, not your maximum phlegm
4) any structure not claimed (either by a personal claim or a town claim) is subject to the decay mechanism. This mechanism is completely random, with decay ticks happening anywhere between every day and every month, but is probably responsible for the damage to your fence.
5) as an added bonus, you will not encounter soak when you are destroying any object on a personal claim you own (this is the idea of 'you can destroy fences you built yourself', without allowing you to easily take other people's fences apart). This means that any alt owning a claim will be able to destroy any object on it.
6) on that account, note that the maximum damage per hit is dictated by the object's soak. If the object requires 50 phlegm to damage at all, your damage will max out at 100 phlegm (increasing linearily from 50 to 100) - anything higher than that will confer no real bonus. Accordingly, destroying an object with 50 phlegm's worth of soak on your own claim will see the damage to dealt to it capped at 50 phlegm, increasing linearily from 0 to 50.
7) something else I thought of (for the future): some objects, notably housing and defenses like braziers, have a dynamic soak level. When they are close to full health they are easy to damage, but the more broken they get the harder they are to damage, up to the point where you need a pretty impressive phlegm level to damage them at all.

1. It's makeshift. I'm not high enough in skill to learn split-rail yet. I'm just a newbie after all. ;)
2. Yeah... I'm not sure I understand all the mechanics...
3. I understand this. But it doesn't help any when my phlegm is full (at 14 phlegm max now, and I always keep myself topped off, even if it means eating while trying to destroy the fence).
4. This would explain the decay. I don't have any claim established yet. It's kinda sad, and funny, that nature is able to destroy my work faster than I can intentionally. :P
5. Well, I suppose this would help me, were I to establish a claim... but being a newbie I have no money to do that, nor any real way of making money being stuck in a pen. >.<
6. Again, I'm not sure I understand these mechanics, or that they apply in my current situation... but thank you for trying to explain it to me.
7. Not really sure this is applicable in the current situation.
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Re: I built a fence at a wrong place.

Postby Rifmaster » Mon Dec 05, 2016 8:10 pm

There is no point in making a fence at all if it isn't claimed.
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Re: I built a fence at a wrong place.

Postby Onsdag » Mon Dec 05, 2016 8:17 pm

Rifmaster wrote:There is no point in making a fence at all if it isn't claimed.

It keeps animals out, right? I actually had an outbreak of rattlesnakes a few days ago (before I completely enclosed my camp) and the fence kept them away from me.
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Re: I built a fence at a wrong place.

Postby AcidSpiral » Mon Dec 05, 2016 8:27 pm

Onsdag wrote:
Rifmaster wrote:There is no point in making a fence at all if it isn't claimed.

It keeps animals out, right? I actually had an outbreak of rattlesnakes a few days ago (before I completely enclosed my camp) and the fence kept them away from me.


If it is not covered by a pclaim animals can still spawn inside.
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Re: I built a fence at a wrong place.

Postby Onsdag » Mon Dec 05, 2016 8:49 pm

I have a few trees in my area, I chopped down a couple and was able to destroy the stumps just fine, but I still can't do any damage whatever to the fence. My phlegm is up to 18 now, btw. I'm wondering if the makeshift fence is bugged?
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Re: I built a fence at a wrong place.

Postby AcidSpiral » Mon Dec 05, 2016 10:25 pm

Onsdag wrote:I have a few trees in my area, I chopped down a couple and was able to destroy the stumps just fine, but I still can't do any damage whatever to the fence. My phlegm is up to 18 now, btw. I'm wondering if the makeshift fence is bugged?


You'll have a lot of trouble breaking it unless it is covered by a claim.
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