First a few words about me: I am a 26 year old German Game Designer working mainly in the fields of Feature Design, QA and QC on a freelance basis.
I am writing this so (you) the devs get a better understanding on how a new player (who is a hc gamer but no geek or fanboy) feels when he gets into the game and because I want this Game to be a success so more companys will be brave enough to make games based on crafting.
Soooo I just finished playing Salem for two hours... that´s just about as much as I can take...
Heres why:
) The Tutorial has too much writing and even in fullscreen mode the writing is WAY too small even for people with good eyesight.
) The Skilltree is overcumbered and not intuitive at all, in fact, nothing seems to be intuitive in this game.
) Movement feels very slow, boring, even annoying at times... auto routing would help greatly coupled with the option of minimap navigation.
) Having collision detection with other players is fine but not if 10 people are enough to clog a street. If the game goes live and 100+ players are in the starter town this will lead to problems.
) Theres no way of telling harvested objects from those that are not.
) Resources are spread WAY too thin... this is the Beta and it took me about 1 hour just to find ANYTHING I could use to make a (inspirational?) item.
) Community is a big part of online games and while it might seem like a good idea to have a realistic aproach to the chatsystem in reality it is neither good nor realistic. In the real world you have all your senses to tell one person from another in the game you are down to a single one. Imagine 100 people with the same screenname (???) writing things at the same time in a chatroom.
) Last but not least: Why the strange names, why the complicated leveling system? The game is complex enough as it is there is no NEED for any of those things. I am sure some people like it but that is one out of 100 and on a commercial level this strategy will lead to massive failure.
Dear dev team please consider postponing the release and I would even go so far as to urge you to pull the plug on the beta as the game in its current state will only turn interrested potential players away forever as most people dont give a game a 2nd chance if they did not like the beta/demo etc.
I expect a lot of resistance and hate coming to me from the community now but that is due to the fact that 99.9% of players who do not like the game and have left frustrated will never set a foot into this forum so I hope all of you will keep a open mind when reading this.
Best regards,
Lucas