TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
harflimon wrote:Alright well let's for arguments sake say that it's probable that someone either has or will create a bot like that. What does everyone suggest they do to stop something like that? I mean they can write it into a set of rules for the game, but it's not like some words are going to stop someone determined enough to do it. How do you think they are going to police this type of activity? I guess a first step would be to stop the use of custom clients, but that would destroy a lot in the process and I'm not sure if it would even completely eradicate this issue.
I used to play a game called Asheron's Call which had basically the same problem. At first bots weren't really outlawed because in the devs naivete they thought a sophisticated enough bot program couldn't be made that would survive (not that that's the case here, I'm sure they know about it). Eventually they caught on that it was working, most of the playerbase got pissed off and started quitting, and so they outlawed the bots. Problem was that there wasn't any good method of stopping the bots. They had already allowed third-party plugins into that game that did a massive variety of things, if they tried to stop all that it would have been an even bigger outrage than stopping bots. Eventually they relied on players reporting bots and then a Mod would message the reported person in game and if they didn't respond and answer some questions then they'd get banned. Not a very effective method, especially when bots got smart enough to log-out when people got to within a couple radar of them and then log back in after a certain amount of time. It basically started coming down to people blind reporting each other because everyone was doing it and you just had to guess when someone was logged on that they were macroing. Of course this led to a lot of wasted time for mods and I think they eventually started handing out bans to some of the people who were sending in tons of reports that were just crying wolf.
The same principles apply here, with the added problem that this game does not have the resources to hire Mods as staff to actually police this type of thing. I'm sure to this day bots rule AC even though they are technically banned. So how are we going to stop them here?
Sevenless wrote:All in all? I think salem's doing just fine considering.
harflimon wrote:Sevenless wrote:All in all? I think salem's doing just fine considering.
That was sort of the round-about point I was trying to make with most of my devil's advocating. The people saying that they aren't going to spend any money on this game until the devs put an end to botting are overimagining both the ability of bots and the ability to stop them.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
harflimon wrote:Sevenless wrote:All in all? I think salem's doing just fine considering.
That was sort of the round-about point I was trying to make with most of my devil's advocating. The people saying that they aren't going to spend any money on this game until the devs put an end to botting are overimagining both the ability of bots and the ability to stop them.
harflimon wrote:Sevenless wrote:All in all? I think salem's doing just fine considering.
That was sort of the round-about point I was trying to make with most of my devil's advocating. The people saying that they aren't going to spend any money on this game until the devs put an end to botting are overimagining both the ability of bots and the ability to stop them.
Nixman wrote:harflimon wrote:Sevenless wrote:All in all? I think salem's doing just fine considering.
That was sort of the round-about point I was trying to make with most of my devil's advocating. The people saying that they aren't going to spend any money on this game until the devs put an end to botting are overimagining both the ability of bots and the ability to stop them.
Until they make an active effort to stop them, take a look at APB, it became well known for having aim bots, as a result the playerbase nosedived drastically and never once recovered. If it even gets out that 'bots are allowed' the majority of mmo gamers will stay clear of this game.
Users browsing this forum: No registered users and 3 guests