JohnSnow wrote:Ability to transfer purity of pots and fields to elsewhere, so it would not have to every time create and improve new.
Carry the pots and carry the pure seeds from the fields... Problem solved.
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JohnSnow wrote:Ability to transfer purity of pots and fields to elsewhere, so it would not have to every time create and improve new.
Darwoth wrote:you know, cause they were obviously fascist white supremacist burrito nazis.
MaxPlanck wrote:JohnSnow wrote:Ability to transfer purity of pots and fields to elsewhere, so it would not have to every time create and improve new.
Carry the pots and carry the pure seeds from the fields... Problem solved.
JohnSnow wrote:MaxPlanck wrote:JohnSnow wrote:Ability to transfer purity of pots and fields to elsewhere, so it would not have to every time create and improve new.
Carry the pots and carry the pure seeds from the fields... Problem solved.
No, problem is not solved. I want to build a new town, and now i must spent few months just for improving pots and fields, even if I already have 90% pots/fields in my old town. It is not right, because i already spent few months for that.
ZoddAlmighty wrote:No one is stoping you to move pots from one place to another. Absolutely no one.
Fields regarding, do you even know how ludicrous it sounds to swap purity from a field to field? Let me work on this field for 6 months and then let me use my magic wand and teleport it across the map. Pufff done
ZoddAlmighty wrote:No one is stoping you to move pots from one place to another. Absolutely no one.
Fields regarding, do you even know how ludicrous it sounds to swap purity from a field to field? Let me work on this field for 6 months and then let me use my magic wand and teleport it across the map. Pufff done
JohnSnow wrote:ZoddAlmighty wrote:No one is stoping you to move pots from one place to another. Absolutely no one.
But at the moment it is only suitable for the rearrangement of the pots inside the town. Ability to carry them in inventory or some wagons for transportation, that's what I had in mind.Fields regarding, do you even know how ludicrous it sounds to swap purity from a field to field? Let me work on this field for 6 months and then let me use my magic wand and teleport it across the map. Pufff done
Magic and magic wands are present in game already, so that's an option.
lachlaan wrote:The whole idea to fortifying defenses was that you can make a more meaningful permanent base on providence that takes more work to build up, more work for the attacker to totally wreck, and also it had to be a big enough permanent investment that you couldn't just leg it once you get TBF'ed and replant instant 80% pure pots and 80% pure fields from seeds and worms and so on.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
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