by KiwiBird » Mon Nov 26, 2012 7:58 pm
This would be cool, in many ways of enabling it.
For example, having the game client know how deep water is and needing X amount of resources for Y depth you could build fancy bridges.
Another idea is a boat and dredge, in which you can pump dirt to the ground and raise it up. This of course would require the boat to have an inventory that can store large amounts of dirt thou. Or perhaps store the dirt in the Dredge and that can be stored in player/boat inventory?