MaxPlanck wrote:Oh, and if someone gets uppercutted 10-20 times, they auto K.O. from head trauma and then permadie in their sleep if they try to log out.
+1
MaxPlanck wrote:Oh, and if someone gets uppercutted 10-20 times, they auto K.O. from head trauma and then permadie in their sleep if they try to log out.
Darwoth wrote:easily the best and longest standing rivalry i have ever had in a single game.Thanks for being a top quality nemesis and group leader on both servers, the best 1v1 pvp opponent i have squared off against as well.
MaxPlanck wrote:Oh, and if someone gets uppercutted 10-20 times, they auto K.O. from head trauma and then permadie in their sleep if they try to log out.
MaxPlanck wrote:On a more serious note, let us take reduced damage from guns if we are wearing steel armour(X amount of shots will shatter the armor, still giving slot bonuses but bullets do full damage after that happens, takes half the blistersteel required to repair it again for its bulletproof attribute/requires to be at an anvil and it takes a long time so it can't be used mid-combat very easily)
I suppose for PvP balance purposes, shattered armor should not be removable sort of like itchy britches.
Darwoth wrote:easily the best and longest standing rivalry i have ever had in a single game.Thanks for being a top quality nemesis and group leader on both servers, the best 1v1 pvp opponent i have squared off against as well.
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