Wilbur_Coop wrote:This is so annoying. I built a structure in my mine. The mine caved in and now the structure wont work. Apperently my phlegm level isn't high enough to destroy a structure I built. That is just broken. If I built it I should be able to take it down.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
Wilbur_Coop wrote:As a new player to have to spend hours training a skill to destroy a glitched building makes me sad. I actually got it destroyed by causing a series of 7 cave ins that destroyed it but still that was time spent doing something silly. I understand the logic of not letting people waltz in and destroy stuff but that's why I put a claim stone on the front door to the mine.
Argentis wrote:Wilbur_Coop wrote:As a new player to have to spend hours training a skill to destroy a glitched building makes me sad. I actually got it destroyed by causing a series of 7 cave ins that destroyed it but still that was time spent doing something silly. I understand the logic of not letting people waltz in and destroy stuff but that's why I put a claim stone on the front door to the mine.
It is recommended to not build in your mine unless you have a clear understanding on what you are doing. Your request comes to us veterans as the same as if you weren't happy that you got killed in CoD by your own grenade. Salem is a harsh game with steep punishment for newbie mistakes. The more you understand the mechanics the less you'll screw yourself.
Zapt13 wrote:I think that's very hard to manage. For example, if any member of a town which covered the mine entrance built something which ended up obstructing another part of the mine, who gets to destroy it? The mayor? A pclaim owner? ONLY the original builder? What if that character was killed, or stopped playing. Or fell out of favor with the town and went about destroying everything they made before running off?
These betrayals would be felt much more strongly than the inconvenience you are feeling now. Trust is the hard part of this game, not crafting and building.
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