An_Infinity_of_War wrote:I'd argue a degree like that is useless in 80% of the world but at least you are going to a close capital of its market; good on you for knowing enough economics on that. You might want to minor in some economics to be able to watch customer trends. Would make you a good annalist for such a market.
Probably should stay in Canada. How many terrorist attacks have they had in the last six months? Can't count how many because its probably 0.
I don't think you've understood what my study field is all about. You see how Literature is used to study novels, poetry and such? Well that's pretty much what I do with video games.
To give you some examples on some possible works, my pHd would be on how video games influenced our cultural perception of monsters (how it blends different mythology to make them "mainstream" though we speak of ludoliteracy). I did two Master's thesis on Zombies in Video Games (the role of zombies in video games, what makes them so damn well-fitted to be the generic ennemy, etc.) and another more theoretical on a trend in the field of study which is ludology vs narratology (basically the first people who started studying video games, the narratologists, were only focused on the narrative, plot, characters, symbolism basically studying games as if they were literature while the second group called ludologists came later on to try to break free from that kind of approach and focus on the structure of games, what make a game a game basically).
It's really far from a market-study or even making games. I have almost no knowledge of coding whatsoever, I mainly identify how the game works for the player and what it means whcih could give incentive for people who actually make games to get ideas, understand their medium better and make better, more meaningful games.