Loot Crate

Forum for suggesting changes to Salem.

Would you like to find random loot crates when doing actions?

Yes, sounds fun
13
62%
No, I don't want this ingame
8
38%
 
Total votes : 21

Re: Loot Crate

Postby Dallane » Mon Mar 21, 2016 9:08 pm

ITT how to make salem themepark
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Loot Crate

Postby jakhollin » Mon Mar 21, 2016 9:11 pm

Dallane wrote:ITT how to make salem themepark



I don't know a fishing event that has a chance to turn up a larger possible fish or sink your canoe would be hilarious. You either get something nice or your canoe goes bye bye. That sounds like a different theme park to me.
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Re: Loot Crate

Postby KruskDaMangled » Tue Mar 22, 2016 5:34 am

Well if we are ***** dogrobbing Ultima, why not "horrid aquatic mob of eating your face" spawns?

We could have either "big ***** sea serpent" "just a sea snake" or maybe both.

Bad for "Weak Newb/Alt", actually what you were "really" looking for to get sweet Sea Serpent/Sea Snake drops.

Possibly a Kraken too. It would be terrible and definitely swamp boats and canoes with at least one attack. It would also snare you like a bastard and make it hard to get away from.

You fight (and probably die or get wrekt) or win. Those are the options. You'd probably want several people.

If we wanted we could have them out where it starts getting dark/far from the shore, but hell, why not have something mean pretty much anywhere?

Although maybe rare close in.

Still, we get whales pretty close to the shore, sometimes, and that can kill you, maybe. Doesn't do you any favors sanity wise getting out.
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Re: Loot Crate

Postby Strakknuva225 » Tue Mar 22, 2016 7:43 am

Eh, I have nothing against a box o' loot.
But since this is Salem, if you open, it'll probably have a quetzalcoatl in it or something.
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