Repairing stone walls

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Repairing stone walls

Postby rustles » Sun Mar 20, 2016 6:54 am

I just punched in a new gate for my outer wall and discovered that it requires granite to repair(instead of flint), and each granite only repairs 2%... Splash damage left the adjacent tiles at 80-90% broken, meaning I would require like 100 granite to repair those 2 tiles.

Seeing how it only takes 1 granite and 3 stones to build a stone wall segment, this makes no sense. Also granite is a massive pain in the ass to obtain, you need to dig out like 15 stone boulders to get 1 granite boulder, which gives I think 20 granite pieces.

Please change this, its really unreasonable... It should take 1 granite to repair a stone segment since it takes 1 granite to build one. Or change it back to flint, perhaps 5 flint to fully repair a segment.
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Re: Repairing stone walls

Postby jcwilk » Sun Mar 20, 2016 6:58 am

This is often complained about, especially by people who don't expect it, but it's there for a very good reason... If it only took a handful of granite to repair the wall then how would anyone ever break through a wall when people could just trivially repair it?

Basically, plan ahead and avoid tearing down walls unless it's been less than a week since the splash damage doesn't kick in until then.

For more info on why this is done and why alternatives are a bad idea there's plenty of in depth discussions for you to read if you search for them.
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Re: Repairing stone walls

Postby rustles » Sun Mar 20, 2016 7:17 am

Yeah I've built this wall months ago, started it like a year ago when flint was used to repair it... Its pretty retarded if you cant add new gates without needing to use 100 granite to repair the splash.

What are the odds of someone attacking a wall while the owner is on? Raiders tend to attack villages when nobody is there. The odds of having your base attacked at all is so low that I literally stopped playing for a year and my base was untouched when I came back. The odds of that situation happening is so slim that it doesn't make sense to implement that. What about wooden walls? Are they going to require 100 planed boards to repair one segment? Its ridiculous.
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Re: Repairing stone walls

Postby Reviresco » Sun Mar 20, 2016 7:33 am

Get a sled and bring some granite boulders back to your base. That's at least 2 if you're using the basic sled, plus whatever you can carry. It's not going to take long to fix it.
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Re: Repairing stone walls

Postby jcwilk » Sun Mar 20, 2016 8:14 am

rustles wrote:What are the odds of someone attacking a wall while the owner is on?


Very high since it takes probably a lot longer to break through multiple layers of wall than you realize. Stone isn't that long but if they have plank and brick then it's super unlikely that they'll get through it by the time someone logs on and sees them. Plus with a vclaim there's a 24 hour warning so the whole village would basically have to be away for most of 2 full days. But yeah, this has been discussed ad nauseam... It's a very basic, obvious aspect of a very complicated and thoroughly analyzed system (raiding) so it's very unlikely to ever change because it would be a terrible idea and raiding is already impossible enough as it is.

And yeah, it's not that hard will just take a couple hours. If there aren't any granite boulders nearby then consider porting it in from an alt or something like that but it's not that hard to find a dozen granite boulders.
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Re: Repairing stone walls

Postby rustles » Sun Mar 20, 2016 7:51 pm

There has got to be a better solution than requiring 50 times more material than it took to build something to repair it...

How about it takes 5 minutes to repair? And each granite repairs 25%? That sounds a lot more reasonable to me... That way raiders could break it faster than it can be repaired, and problem solved.
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Re: Repairing stone walls

Postby gustavohvg » Sun Mar 20, 2016 8:25 pm

As people said before it's a lot easier to find granite boulders on the map instead of mining them. If you still don't want this then get Expeditious Excavation and even more Mines & Mountains proficiency and you should get granite boulders a lot easier.
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Re: Repairing stone walls

Postby rustles » Sun Mar 20, 2016 10:36 pm

Its not a question of how easy it is to find granite, its a question of not solving problems properly. I don't care if granite boulders rained down from the sky every day, it still shouldn't take 50 granite to repair something that takes 1 granite to build.
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Re: Repairing stone walls

Postby jcwilk » Mon Mar 21, 2016 6:05 am

rustles wrote:How about it takes 5 minutes to repair? And each granite repairs 25%? That sounds a lot more reasonable to me...


Wrong again, that means each granite takes 75 seconds to insert as a repair which means there's a full 75 seconds where you have to be standing stationary and can get stomped, cleaved, or mortered to get interrupted. It would be impossible to actively defend and repair because you'd never be able to make progress.

These decisions weren't made arbitrarily, they were made after years and years of observing and tweaking from both HnH and Salem across multiple (tiny) teams of devs. It's not perfect, but any quick solution you can think of off the top of your head without actually spending time raiding and/or defending against raids is going to be worse than the existing system because it would have been already implemented otherwise.
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Re: Repairing stone walls

Postby DarkNacht » Tue Mar 22, 2016 5:37 am

rustles wrote:Its not a question of how easy it is to find granite, its a question of not solving problems properly. I don't care if granite boulders rained down from the sky every day, it still shouldn't take 50 granite to repair something that takes 1 granite to build.

So your saying it should take at least 50 granite to build each section of the wall?
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