Destroy Popham already- move on

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Re: Destroy Popham already- move on

Postby Dallane » Sun Mar 20, 2016 5:33 am

Tulgarath wrote:My only criticism of the ark was that it should have been put in from the beginning, along with witches and animals. The delay wasn't cool.


This is what ruined Popham for me.
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Re: Destroy Popham already- move on

Postby Bjebr » Sun Mar 20, 2016 8:14 am

Tulgarath wrote:My only criticism of the ark was that it should have been put in from the beginning, along with witches and animals. The delay wasn't cool.



I agree with that too

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Re: Destroy Popham already- move on

Postby NeiroShop » Sun Mar 20, 2016 8:52 am

for me it was the statues being put in. AFTERWARDS INTO ALREADY ESTABLISHED BASES.

Spent my first few days being almost 24/7 online walking around looking for the statues. With Admins claiming they were in ¦]

Well spent time...
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Re: Destroy Popham already- move on

Postby JohnCarver » Sun Mar 20, 2016 8:58 am

Statues were in Day one.

We have a fairly healthy list of things we could have done better on for the expeditions. Next one will hopefully be better. If we release an expedition we are VERY proud of, without the speed bumps and hiccups that we experienced, and still get overwhelmingly rejected by the community on it then perhaps we will reconsider. Until then we are trying to focus more on how to make the next one better. I agree that most of the issue was trying to cater to a crowd without giving that crowd the tolls they needed to compete with each other (see Judaism suggestions).

As for ending it. I play 90% on Popham and 10% on Providence. So no, I see no reason to trash my base because you guys would prefer to make forum posts instead of going out there and winning it.

I also think I have mentioned we have a 'schedule' to make it easier and easier to end the server. I still stand that anything under 3 months is a failure and anything over a year is a failure. I consider everything in between generally acceptable for expedition duration.
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Re: Destroy Popham already- move on

Postby NeiroShop » Sun Mar 20, 2016 10:18 am

If i recall it was only the 1 statue that was in day 1 :)

Im very hyped for next expedition!
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Re: Destroy Popham already- move on

Postby Inotdead » Sun Mar 20, 2016 5:53 pm

NeiroShop wrote:If i recall it was only the 1 statue that was in day 1 :)

Im very hyped for next expedition!


Were not statues revealed one by one prior to popham launch?
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Re: Destroy Popham already- move on

Postby Lazun123 » Sun Mar 20, 2016 7:54 pm

Im excited for the next expedition!=D
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Re: Destroy Popham already- move on

Postby DeepSixed » Mon Mar 21, 2016 2:01 am

JohnCarver wrote:Statues were in Day one.

We have a fairly healthy list of things we could have done better on for the expeditions. Next one will hopefully be better. If we release an expedition we are VERY proud of, without the speed bumps and hiccups that we experienced, and still get overwhelmingly rejected by the community on it then perhaps we will reconsider. Until then we are trying to focus more on how to make the next one better. I agree that most of the issue was trying to cater to a crowd without giving that crowd the tolls they needed to compete with each other (see Judaism suggestions).

As for ending it. I play 90% on Popham and 10% on Providence. So no, I see no reason to trash my base because you guys would prefer to make forum posts instead of going out there and winning it.

I also think I have mentioned we have a 'schedule' to make it easier and easier to end the server. I still stand that anything under 3 months is a failure and anything over a year is a failure. I consider everything in between generally acceptable for expedition duration.


Didn't your own Mod say this one was almost a year old.

Who has the exact date...when Popham will roll over 12 months?

I logged into Popham on the last Crash this past Saturday and considering what's left to complete with the 'Ark'... screenshot added to public view' ... pilgrim-wise Popham is a Certain Failure of Epic proportions.

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Re: Destroy Popham already- move on

Postby DarkNacht » Mon Mar 21, 2016 2:16 am

DeepSixed wrote:Didn't your own Mod say this one was almost a year old.

Who has the exact date...when Popham will roll over 12 months?

viewtopic.php?f=2&t=14237
Its been about 9 months.
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Re: Destroy Popham already- move on

Postby er-queent8r » Mon Mar 21, 2016 2:22 am

DeepSixed wrote:
JohnCarver wrote:Statues were in Day one.

We have a fairly healthy list of things we could have done better on for the expeditions. Next one will hopefully be better. If we release an expedition we are VERY proud of, without the speed bumps and hiccups that we experienced, and still get overwhelmingly rejected by the community on it then perhaps we will reconsider. Until then we are trying to focus more on how to make the next one better. I agree that most of the issue was trying to cater to a crowd without giving that crowd the tolls they needed to compete with each other (see Judaism suggestions).

As for ending it. I play 90% on Popham and 10% on Providence. So no, I see no reason to trash my base because you guys would prefer to make forum posts instead of going out there and winning it.

I also think I have mentioned we have a 'schedule' to make it easier and easier to end the server. I still stand that anything under 3 months is a failure and anything over a year is a failure. I consider everything in between generally acceptable for expedition duration.


Didn't your own Mod say this one was almost a year old.

Who has the exact date...when Popham will roll over 12 months?

I logged into Popham on the last Crash this past Saturday and considering what's left to complete with the 'Ark'... screenshot added to public view' ... pilgrim-wise Popham is a Certain Failure of Epic proportions.

Cheers



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