JohnCarver wrote:There is a pretty comprehensive system which I like far better on the test server. What I don't like is that it has substituted a lot of 'boring swinging on wall grind' to waiting on RL timers. So while its an upgrade, it is far from perfect. There is also a revamp to some Witchcraft notions as well. The general idea is that once Popham ends we will push these fairly large reworks and see how they shake out. In the meantime I'm taking advantage of this 'extra time' that the expedition ticks on to see if we cannot keep refining the system into something better. The fastest way for the player base to 'promote change' on a more fundamental level is to end an Expedition. Primarily because I have little interest in dramatically changing 'core' features of the game mid-expedition for the sake of competition. Even if said competition is near non-existant on Popham, all that would mean is that it should be easy enough to end it for those who really want to light a fire on getting those changes bumped to the front of the line.
you hear that folks? fastest way to get the raid patch is to make popham characters and feed me. i am just starting to get back into the swing of things again after a break as such my fork is ready.