Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
MarpTarpton wrote:In real life, I have a charisma like that of Judaism at a party.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
MarpTarpton wrote:I can see it now. I order a drink. You tell me that's not a proper drink. I roll my eyes and order you the same drink. You insist that it's not only an improper drink, but that the money I used for it was probably ill-gotten, making a passing comment about my mother or my heritage. You drink the drink. You make suggestions as to how specifically the drink could be made better. I try to assert that I've been drinking longer than you. You whip out your chest hairs and cite the drinking age in your homeland, furiously finishing the drink before you storm off to criticize the local neighborhood fence positioning in regard to their brazier radius.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Judaism wrote:Reviresco wrote:The fact that the Walker: Texas Ranger theme song was deemed on-topic makes me like you a lot.
Assuming you get away with that comment, I do have to abuse the oppertunity. Dallane is a horrible, horrible mod.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Slapacookie wrote:You can expect the cops to be at some gathering, cause people in salem are way to crazy. So many stabbings would happen.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
TotalyMeow wrote:Though I suppose there is some argument for agreeing on a general area first, having one person 'host', and then arranging the final time and place via some group conference or PMs.
JohnCarver wrote:This way no matter how bad my day gets, a text message that one of you died to madness always seems to brighten it.
jcwilk wrote:Clearly the location should be decided by some sort of grand in-game event-style contest where the winner gets to choose from the above suggested places.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
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