Glider wrote:Imagine you play salem for years with your trustie char ,then disaster ,you die...(permadeath)shouldend it be great to be rememberd?
A tombstone in goth style with a little text or name on it(like the signs).There could be big stoneshaped crosses with figurs and angels for really great pelgrims or simple wooden crosses for the unfortuned ones...It should be something to earn ,not for a char who lived 1 day,a week,..
Honour great pelgrims like in "the tubleweed courant" but ingame,with flowers on there tombs...
It could be something you do when you found a skeleton(you own with a new char),burie him/her like in a burie skill...
There could even be cemeterys(gives a use for the churches too)
What do you think?Its just a starting thinkpath...
You can do so
1) Your character dies
2) You buy or craft a coffin.The coffin is optional enough to throw a corpse into the pit (pit disappear after 12 hours if they do not buried to avoid flooding)
3) You go to a dead personage put it in a coffin, buried, build a headstone, appears on the tombstone true dates birthday and death of the character, as well as a nickname, below you can write anything.
4) possible to make so to get the part experience from parent to child should to bury him.
5) The corpses decomposed. From the corpses you can get diseases if they do not buried.
6) possible dig up the grave to carry over corpse to another location or steal from a corpse (if anything should is left on it)
7)Not yet decomposed body can be moved only in the tombs.
8)Only a child can touch the corpse of his ancestor, if someone else touch remain traces of the crime.Therefore few will want to pull another corpse on claim.
This system will give rise to a desire to play at players who have died. Because after the death of the character and the loss of him forever not really even it would be desirable to play.