Belt diversity: Seed belt

Forum for suggesting changes to Salem.

Belt diversity: Seed belt

Postby riolic » Wed Feb 24, 2016 7:51 am

I'd love to see a belt type that allowed storage of seeds/seed bags. I feel it would be a nice decision for civilians to be able to make to decide between all the tools at their fingertips, and not searching through every box on their claim for 10 minutes every time they want to plant something.
riolic
Customer
 
Posts: 343
Joined: Fri Jun 21, 2013 8:02 am

Re: Belt diversity: Seed belt

Postby Forungi » Wed Feb 24, 2016 8:07 am

+1

Seems like a fair implementation.
Forungi
 
Posts: 753
Joined: Tue Jun 23, 2015 3:31 pm

Re: Belt diversity: Seed belt

Postby jcwilk » Wed Feb 24, 2016 9:06 am

Hm... Though wouldn't you have to take the seeds out and put them back in every time you took the belt on/off? Assuming your character does more than just plant seeds (ok, there are some characters which are only used for farming but I think that's a very small %) it seems like that would be pretty inconvenient...

Just dedicate a box/chest to seed storage near your fields and problem solved :P

Aside from the issues with the mechanics, I do like the idea of a seed bag belt though... Imagining a guy waddling around with 20 seed bags wrapped around his waist :P
JohnCarver wrote:This way no matter how bad my day gets, a text message that one of you died to madness always seems to brighten it.
User avatar
jcwilk
 
Posts: 743
Joined: Mon Aug 12, 2013 6:39 am


Return to Ideas & Innovations

Who is online

Users browsing this forum: No registered users and 5 guests