Two-Man Saw

Forum for suggesting changes to Salem.

Two-Man Saw

Postby NeiroShop » Mon Feb 22, 2016 6:53 pm

Image

Currently we have

Stone Saw, Steel Saw & Hand Saw(Shop).

I'd like to Suggest a Metal Saw made from wrought.

This one can be "put" on a Tree or Sawbuck and can be taken off and put back on as needed.

However to actually cut with it, It'd require 2 characters.

On a sawbuck this would be slightly faster than a stone saw. It would also increase the amount of boards you gain slightly, depending on the 2 characters Hammer & Nail. (higher H&N would yield more boards however tuned so itd be 1.15 or so better than current 1 person sawing.)

When placed on a tree it'd require 2 persons yet again however the time to "chop/cut" a tree down would be significantly faster than with say a steel axe.
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Re: Two-Man Saw

Postby jcwilk » Mon Feb 22, 2016 7:00 pm

Nice idea except that if they did implement this, they would prevent us from using sawbucks and trees with two characters at once otherwise :(

(sorry, I shouldn't have said it out loud)
JohnCarver wrote:This way no matter how bad my day gets, a text message that one of you died to madness always seems to brighten it.
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Re: Two-Man Saw

Postby NeiroShop » Mon Feb 22, 2016 7:04 pm

True that. JC likes tears though and it might be fun to have more activites with a buddy and not see who can get the tree to fall down on the others head.
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Re: Two-Man Saw

Postby Argentis » Mon Feb 22, 2016 8:56 pm

Make it a mini game (click back and forth or I dunno) and make it dependent on Hammer and Nail not on the two characters but on the lowest character. That would discourage alt usage for that method. For example a 5 HN character alongside a 50000 HN character would completely destory the tree leaving only a few usable planks, while two 50 HN characters would be decent and two 200 HN characters would be incredibly good both in terms of speed (perhaps faster than a handsaw) and in terms of yield (perhaps twice as much (with RNG) compared to usual).
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Re: Two-Man Saw

Postby JohnCarver » Tue Feb 23, 2016 7:05 am

I like this. Just have not had time to prioritize it or think of a reasonable way to implement it.
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