Gluttony Mushrooms overpowered?

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Re: Gluttony Mushrooms overpowered?

Postby JohnCarver » Mon Feb 15, 2016 4:03 am

Dallane wrote: I really wish there were more group activities like this in salem that encourages you to hang out with your town mates and get some fun screenshots.


I too desperately wish to create more reasons for group-play. The finery forge was a nice step but we kind ran out of steam after that. We are open to suggestions about how to accomplish this.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Gluttony Mushrooms overpowered?

Postby Reviresco » Mon Feb 15, 2016 4:18 am

JohnCarver wrote:I too desperately wish to create more reasons for group-play. The finery forge was a nice step but we kind ran out of steam after that. We are open to suggestions about how to accomplish this.


Can you imagine if a town held a solidarity event during Blood Moon and a disgruntled townmate mortared 4-5 of them?

Can. You. Imagine?

:lol:
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Re: Gluttony Mushrooms overpowered?

Postby Paradoxyc » Mon Feb 15, 2016 5:55 am

JohnCarver wrote:
Dallane wrote: I really wish there were more group activities like this in salem that encourages you to hang out with your town mates and get some fun screenshots.


I too desperately wish to create more reasons for group-play. The finery forge was a nice step but we kind ran out of steam after that. We are open to suggestions about how to accomplish this.


Combat damage versus animals increased by 10% if another player is within 5 tiles of the animal? Could be an incentive for more group hunting.

On the topic of % bonuses, maybe have players get an increased bonus while feasting at a table together? Say the total gobble points of the players using the table multiplied by 0.1 would be the percentage added to each food's effectiveness. So if 4 players get 50 gobble points each (200 total), every time they eat another piece of food, the food would essentially have +20% purity.
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Re: Gluttony Mushrooms overpowered?

Postby Yesnomaybeso » Mon Feb 15, 2016 11:42 am

Lol I can just imagine standing by the bonfire hanging with your townie peeps. Talking to Jo Shmo who stole your man, so you shove her into the bonfire.New way to die!

Good times (fictionally :) )
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Seriously though ;)those bonfires would take whole logs and be a nice eating bonus.
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Re: Gluttony Mushrooms overpowered?

Postby salemwutwut » Mon Feb 15, 2016 1:46 pm

JohnCarver wrote:
Dallane wrote: I really wish there were more group activities like this in salem that encourages you to hang out with your town mates and get some fun screenshots.


I too desperately wish to create more reasons for group-play. The finery forge was a nice step but we kind ran out of steam after that. We are open to suggestions about how to accomplish this.


as an hermit I'd pledge don't exclude us completely from game content, because while groups can be awesome, most often they're a source of toxicity, specially when you don't have RL friend to play with (i tried my brother and cousin but they hate the graphics :lol: )

whales are looking like a group only activity already due to the swallow move, but sounds reasonable and hopefully people will sell their byproducts

similar group activity in the Salem theme could be Witch Hunting, the witch being a NPC and people would have to use holy water and group play to catch it and take it to town
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