by Flame » Thu Feb 04, 2016 10:46 am
I like the idea of have annoying ants and not killer ants like in H&H.
But also, i would like the idea of fight killer ants in the darkness, or face the danger when i'm smashing an ant hill instead of handle it in some other way. A reward, if you attempt to win the battle or an intoxicated status if you loose (from breathing too much acid).
Ants are also used to give an acid taste to some kind of foods but i'm not sure it's historically accurate.
Ants can be derailed with a line of salt on the ground. Ant hill, once spawned, should be a semi-permanent thing that will not despawn by simply logging off. With salt or other things, you can shut-down an ant hill problem for a while.
With the change of season, ant hills can despawn. They also change the type of food they search for.
Ants, in real, can ruin fruit trees and other fruit plants, by adding to them the plant lice and getting the sugar from them. (What an hassle...)
Considering the annoyance ants could potentially bring, i suggest a low percentage nice reward for who destroy theyr nest and a low percentage of find a killer ant.