belgear wrote:A store tool that causes no splash when breaking walls would be the best rework imo.
LOMS wrote:belgear wrote:A store tool that causes no splash when breaking walls would be the best rework imo.
This can and would be abused.
LOMS wrote:So you, guys, think that they really need a good solution for the problem? Ok, let's talk about it, but not too long.
I think best solution - allow quick and cheap repair of structures in case:
No TBF is active.
No damage was taken in last 12 hours.
Otherwise - repair is available as we have it now.
For active stage of raid, this will work exactly the same as it works at the moment.
This will allow people to "catch" pilgrims at the moment of base reconstruction (since recently splashed segments will be hardly repaired in next 12 hours).
And will allow to repair/rebuild walls with a reasonable amount of resources when no one is interested in the destruction.
Looks pretty balanced for me.
Taipion wrote:LOMS wrote:So you, guys, think that they really need a good solution for the problem? Ok, let's talk about it, but not too long.
I think best solution - allow quick and cheap repair of structures in case:
No TBF is active.
No damage was taken in last 12 hours.
Otherwise - repair is available as we have it now.
For active stage of raid, this will work exactly the same as it works at the moment.
This will allow people to "catch" pilgrims at the moment of base reconstruction (since recently splashed segments will be hardly repaired in next 12 hours).
And will allow to repair/rebuild walls with a reasonable amount of resources when no one is interested in the destruction.
Looks pretty balanced for me.
I'd say 24h on the timer, also, you could just add a small auto-repair for walls on (payed) claims, like 1% per day if the last damage was more than 24h ago, sounds strange I know, but stuff also decays if it's off claim, and you pay for the claim so why not have some benefit through that.
JohnCarver wrote:This way no matter how bad my day gets, a text message that one of you died to madness always seems to brighten it.
jcwilk wrote:There's something to be said for simplicity too though... It's not too bad as is, splash doesn't kick in for a full week (or is it 2?) so you have that much time to decide whether you like it or not without suffering from splash. The only time it's somewhat excusable to have to redo your walls is if you were too drunk/stoned/tired and accidentally went one tile too far, but you have the full week to sober up and notice that
Besides, these aren't little temporary construction fences, they're solid walls durable enough to keep raiders at bay for hours/days... It's already overly generous that you don't have to deal with soak when it's on your claim.
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