Small Ideas Thread

Forum for suggesting changes to Salem.

Re: Small Ideas Thread

Postby Heffernan » Tue Dec 29, 2015 4:39 pm

i already asked this a few times, but when creating keys can we have the keys take over the name from the master key?
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Re: Small Ideas Thread

Postby Heffernan » Thu Dec 31, 2015 12:33 am

Heffernan wrote:i already asked this a few times, but when creating keys can we have the keys take over the name from the master key?


also not sure if in but could we have sitting and sleeping restore the exhaustion debuff from satan salts mfaster?
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Re: Small Ideas Thread

Postby JohnCarver » Thu Dec 31, 2015 1:01 am

I don't think I will put in any way to make drugs any less harsh.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Small Ideas Thread

Postby Shrapnel » Thu Dec 31, 2015 1:44 am

JohnCarver wrote:I don't think I will put in any way to make drugs any less harsh.


They arent harsh enough imo.. ¦]
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Re: Small Ideas Thread

Postby xsarfax » Thu Dec 31, 2015 1:46 pm

We should can buy more than 1 stall, with one char.
I mean, playing with main, its can be nice to have 3 stalls belong to main, than have main and 2 `stalls`alts ¦]
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Re: Small Ideas Thread

Postby xsarfax » Fri Jan 01, 2016 9:36 pm

I just paving, and got nice idea ;D Why pave inside a town(on flat fround ? ), will not giving small bonus to affluence of town ? When something look great, or is from rare thing ;like gold;, then affluence go highter, right ? :D
Ex. every brick pave +0.5 affluence, every gold brick +50, every hay give nothing etc. ¦]
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Re: Small Ideas Thread

Postby Heffernan » Tue Jan 05, 2016 5:37 pm

can we be allowed to put mannequins into our mine? id love mining and alloying sets in there.
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Re: Small Ideas Thread

Postby Reviresco » Tue Jan 05, 2016 6:26 pm

Have a cooling Blistersteel Coffin be the hydrogen bomb of Mortar ammo.

It would probably never be successfully deployed anyway, unless the ammo is stored in a mortar indefinitely.
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Re: Small Ideas Thread

Postby MaxPlanck » Tue Jan 05, 2016 8:52 pm

Allow us to fire the "Largest Piece Of Salami" in our mortars to give those pesky raiders a full & fed up debuff. >:D
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Re: Small Ideas Thread

Postby Argentis » Wed Jan 06, 2016 12:31 am

Heffernan wrote:can we be allowed to put mannequins into our mine? id love mining and alloying sets in there.


That wouldn't make sense to be able to build mannequins in mine if we can't build them outside. Being able to build a mining shack could be interesting in which it could be built. Only 1 per mine or 1 per level.
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