Isn't this server to old?

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Re: Isn't this server to old?

Postby Kralith » Sat Dec 05, 2015 11:44 pm

Dallane wrote:We already are


:D Its the same that i thought!
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Re: Isn't this server to old?

Postby MaxPlanck » Sun Dec 06, 2015 12:13 am

Judaism wrote:One day all the lime will run out and every tile of water will be lillypad'd.


Lime prices skyrockets as people need to either dig massively around a lime pit or forage lime in areas where it spawns.
Sounds like something Obamacare would be involved with.
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Re: Isn't this server to old?

Postby Lazun123 » Sun Dec 06, 2015 12:35 am

I agree with darworth.

i came from HnH, i thought that game needed resets. The reason i jumped over here to salem is even as a noob, it isnt impossible to get to the strength of a vet. I think with the gluttony system it is very easy to catch up as far as humors.

Though i do see an issue with resources like, granite, lime and clay. I think if the nods had a re-spawn OR you could learn a skill that would let you make an excavation hole and get small amounts from it, like a well, would help.

But even still, once you move far enough out the world is untouched.
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Re: Isn't this server to old?

Postby thedarklore » Sun Dec 06, 2015 9:58 am

viewtopic.php?f=21&t=16327 popham is alive!

Also
MaxPlanck wrote:
Judaism wrote:One day all the lime will run out and every tile of water will be lillypad'd.


Lime prices skyrockets as people need to either dig massively around a lime pit or forage lime in areas where it spawns.
Sounds like something Obamacare would be involved with.

Dirt prices are skyrocketing as every dirt tile has been turned into clay...
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Re: Isn't this server to old?

Postby RobertoKarlos » Sun Dec 06, 2015 2:36 pm

Lime infinite bug was fixed? I always thought that the salem servers should have a life time of 1y or 1y and a half, but that wont happen since the Chief doesnt want it and the conditions of the current game cannot allow it since those servers will end with 30 players or less like popham.

Lazun123 wrote:i came from HnH, i thought that game needed resets. The reason i jumped over here to salem is even as a noob, it isnt impossible to get to the strength of a vet. I think with the gluttony system it is very easy to catch up as far as humors.


Meh no one cares about biles, Salum is about production facilities. Old players had conquerer or built the best production towns(Biddas towns for example Dunkenwald or some **** like that, which has 100s of man hours invested). An average old vet would have like 4-7 production/vaults towns by now. Giving that they wont care as much as you if you get sieged, raided or losing alts since they can make a new one in days.Its almost imposible to catch up the veterans now, you will need a really big group of players and months of boring preparations which no group of normal people would go through, except one found in masochism forums.
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Re: Isn't this server to old?

Postby Frotted » Sun Dec 06, 2015 4:20 pm

Darwoth wrote:no, according to every conversation i have had with him there will be no resets but for the expeditions. if you want a new server either wait until then or go over there and work to end that one, the only reason this expedition got "stale" is because the playerbase is largely passive and because it was the first one, with a slight tweak in victory conditions i am sure they will continue to improve.

if nobody else does before the end of the winter i will head over to popham and kill the server to create a new one.

leelee is mad that he cant compete on either server, so like every other ****** newb he wants a reset to wipe out the efforts of everyone else so he can feel like he doesnt suck for a month again.

resets will not happen because

1> JC himself knows just how much they suck as that was one of his primary complaints as well when he was a player like the rest of us and jorb went back on what he told us and reset the game anyway causing massive loss of the old players that made salem what it was.

2> all of the flavor items that are given out on rare events and become part of the games history would be meaningless (goat masks and wigs during the introduction of witchcraft are but one of many examples of these legacy items)

3> as the server matures the game generates a history, this is something sorely lacking in modern games in general, much less ***** games that reset.

4> the sheer amount of effort in doing things like acquiring lucky skills, chiseling a mine into dreamworld, building thousands of tiles of brick fortifications and so on. again for something to be meaningful it needs to have this level of effort attached to it, wiping it would be the stupidest thing one could do.


So says one who's done all of the above; but for the newb... given this is a PVP game... you sit as GOD and the rest of are ants?

That's not going to sit well with some.

A new server would put everyone on equal play ability. Oh- sure you old farts could advance quickly... but you'd have to divide time between original and new. Same as with the expedition- so maybe three ways... etc.

I agree- no reset... but a new server would be worth it for some of us who don't have the longevity in the game that you, Darworth, or others have. You can hardly call the 'original/Beta' server a competitive place when you consider ANY individual toon vrs your Main and the time it takes to grow that much..

Seriously?
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Re: Isn't this server to old?

Postby Darwoth » Sun Dec 06, 2015 7:04 pm

guess you could stop posting incoherent dyslexic nonsense and start getting to work then if you want to be on an even keel, there are ***** 4 month old newbs that had no prior game experience here or in HH that are now quite competitive and closing in on their first round of 300 range fighters with a few 200s and play normally (not *****)

you have been around for 2 years? longer? whats your excuse other than your apparent attunement to the "no fair" welfare check mentality?
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Re: Isn't this server to old?

Postby TotalyMeow » Sun Dec 06, 2015 8:41 pm

Frotted wrote:So says one who's done all of the above; but for the newb... given this is a PVP game... you sit as GOD and the rest of are ants?

That's not going to sit well with some.

A new server would put everyone on equal play ability. Oh- sure you old farts could advance quickly... but you'd have to divide time between original and new. Same as with the expedition- so maybe three ways... etc.

I agree- no reset... but a new server would be worth it for some of us who don't have the longevity in the game that you, Darworth, or others have. You can hardly call the 'original/Beta' server a competitive place when you consider ANY individual toon vrs your Main and the time it takes to grow that much..

Seriously?


Darwoth is hardly a god in this game. There are no such things as a gods here. Any character can be killed by much weaker ones if you do it right. Darwoth just happens to be very good at using the mechanics of the game to his advantage and at tricking people into doing foolish things.

Anyone here can catch up to anyone else in a matter of a few months if they work hard. This is mostly due the fact that Salem has diminishing returns, unlike a lot of games. In Salem, you get a lot of benefit out of the things you do early on, but once your base reaches a certain level of defense, there isn't much you can do to improve it without crazy amounts of extra work that most people will never do. Same with characters, you reach a certain point and it's not worth going higher unless you just think it's fun to pour vast resources into incremental improvements.

And the huge map size makes it fairly easy to find an out-of-the-way corner to live for months without being found, building up strength all the time. If you're really cautious or paranoid, building in the mine and other tricks make it possible to hide how strong/rich you really are until you're ready for a big splurge of expansion and defense building etc, so that even if raiders do find you, they might pass you by as not looking worth the effort.
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Re: Isn't this server to old?

Postby HolyLight » Sun Dec 06, 2015 9:38 pm

TotalyMeow wrote:
Frotted wrote:So says one who's done all of the above; but for the newb... given this is a PVP game... you sit as GOD and the rest of are ants?

That's not going to sit well with some.

A new server would put everyone on equal play ability. Oh- sure you old farts could advance quickly... but you'd have to divide time between original and new. Same as with the expedition- so maybe three ways... etc.

I agree- no reset... but a new server would be worth it for some of us who don't have the longevity in the game that you, Darworth, or others have. You can hardly call the 'original/Beta' server a competitive place when you consider ANY individual toon vrs your Main and the time it takes to grow that much..

Seriously?


Darwoth is hardly a god in this game. There are no such things as a gods here. Any character can be killed by much weaker ones if you do it right. Darwoth just happens to be very good at using the mechanics of the game to his advantage and at tricking people into doing foolish things.

Anyone here can catch up to anyone else in a matter of a few months if they work hard. This is mostly due the fact that Salem has diminishing returns, unlike a lot of games. In Salem, you get a lot of benefit out of the things you do early on, but once your base reaches a certain level of defense, there isn't much you can do to improve it without crazy amounts of extra work that most people will never do. Same with characters, you reach a certain point and it's not worth going higher unless you just think it's fun to pour vast resources into incremental improvements.

And the huge map size makes it fairly easy to find an out-of-the-way corner to live for months without being found, building up strength all the time. If you're really cautious or paranoid, building in the mine and other tricks make it possible to hide how strong/rich you really are until you're ready for a big splurge of expansion and defense building etc, so that even if raiders do find you, they might pass you by as not looking worth the effort.


I would love to see "Anyone" (meaning a single person) catch upto a 1800+ stat character within "a matter of months", WITHOUT HELP FROM PREVIOUS VETS / ESTABLISHED PLAYERS.

What you is somewhat true, but only to one extent.

IF i were to define a "god character[wiki][/wiki]" in salem it would to be that the character is "untouchable", and trust me, there are PLENTY of "untouchable CHARACTERS" in this game / on the server, inside basically immoirtal vaults who have never left the confines of the village walls, to never even take a single point in blood damage.

There are MANY bases / villages that under current conditions (small playerbase) they cannot be raided / breeched due to the village being active.
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Re: Isn't this server to old?

Postby Reviresco » Sun Dec 06, 2015 10:15 pm

If you're hoping to be some kind of major force on the server, then yes, it's going to take a long time. However, if you're just trying to make yourself too much of a hassle for someone to eliminate you (unless you piss them off on a personal level), it really doesn't take that long.

The interval you have to spend between "nothing to gain" and "too much trouble" in killing you is fairly brief, in my personal experience.

Edit: Assuming you invest in defenses. Needless to say, you should. It amazes me to no end when I walk around and see brick townhouses surrounded by 1 layer of stone hedge with light brazier coverage. At a certain level, walls and brazier/torch radii become a sort of status symbol in their own right.
Last edited by Reviresco on Sun Dec 06, 2015 10:41 pm, edited 1 time in total.
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