sMartins wrote:I know that HnH map is endless...no invisible wall from what i know...it's like minecraft.
Wrong
sMartins wrote:I know that HnH map is endless...no invisible wall from what i know...it's like minecraft.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
sMartins wrote:I know that HnH map is endless...no invisible wall from what i know...it's like minecraft.
I know also a mod is not possible, i meant another map with different game mode, like popham.
Another new map more focused on the survival skills, more hard to survive when travel, more wild animals that kill you and a procedurally generated map....in my opinion would be really nice, maybe where you need to eat and drink, to not starve....i mean a survival mode on Salem...would be very nice. Sorry for the english, it's not my first language.
sMartins wrote:I cannot understand, minecraft and HnH have not endless map?? Can you explain me better....I thought procedurally generated map is an endless one..I never saw someone who reached the limit.....here on Salem, after traveliing a bit i reached quickly the mountains, only a coincidents??
P.S. I google it and i saw the end of the map....wow, i always thought it has no end....so how big is the Salem map in comparison with HnH or Minecraft??
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
sMartins wrote:after traveliing a bit i reached quickly the mountains only a coincidents??
sMartins wrote:I cannot understand, minecraft and HnH have not endless map?? Can you explain me better....I thought procedurally generated map is an endless one..I never saw someone who reached the limit.....
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:sMartins wrote:I cannot understand, minecraft and HnH have not endless map?? Can you explain me better....I thought procedurally generated map is an endless one..I never saw someone who reached the limit.....
"Procedurally generated" means that it uses an algorithm designed by the programmer to create pseudo-random maps. Various means of doing this exist from the purely random (dwarf fortress, etc) to games like diablo and spelunky that use sets of hand created maps and then piece together or randomly change features on those maps.
In theory, yeah, they could be unlimited and generated on the fly. In reality, you only have so much memory and storage space for that map, so you have to set limits, somewhere.
Flink wrote:can it be over the rainbow?
Flink wrote:MagicManICT wrote:sMartins wrote:I cannot understand, minecraft and HnH have not endless map?? Can you explain me better....I thought procedurally generated map is an endless one..I never saw someone who reached the limit.....
"Procedurally generated" means that it uses an algorithm designed by the programmer to create pseudo-random maps. Various means of doing this exist from the purely random (dwarf fortress, etc) to games like diablo and spelunky that use sets of hand created maps and then piece together or randomly change features on those maps.
In theory, yeah, they could be unlimited and generated on the fly. In reality, you only have so much memory and storage space for that map, so you have to set limits, somewhere.
can it be over the rainbow?
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