Wall Questions

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Wall Questions

Postby Hooseplobber » Wed Nov 11, 2015 4:26 am

I've been making plans for a new base recently, but I've got some questions before I finalize anything and start reaching for it.

Firstly, I know that there is such a thing as splash damage against similar and weaker walls. From what I was able to gather, a wall with six spaces between itself and another wall of a similar or weaker variety should be safe from splash damage. Is this correct?

Secondly, does the splash only go one wall deep? If I had a layer of brick wall, a layer of plank wall behind it, and then a layer of brick wall on the other side of the plank wall, would the splash from one of the brick walls hit through the plank wall and into the brick? Or would the plank wall take damage, and then upon being destroyed, leave the attacker to face a full strength brick wall again?
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Re: Wall Questions

Postby TotalyMeow » Wed Nov 11, 2015 5:31 am

Hooseplobber wrote:I've been making plans for a new base recently, but I've got some questions before I finalize anything and start reaching for it.

Firstly, I know that there is such a thing as splash damage against similar and weaker walls. From what I was able to gather, a wall with six spaces between itself and another wall of a similar or weaker variety should be safe from splash damage. Is this correct?

Secondly, does the splash only go one wall deep? If I had a layer of brick wall, a layer of plank wall behind it, and then a layer of brick wall on the other side of the plank wall, would the splash from one of the brick walls hit through the plank wall and into the brick? Or would the plank wall take damage, and then upon being destroyed, leave the attacker to face a full strength brick wall again?


1. Splash damage has a random element and is logarithmic. A wall right next to another wall will almost certainly be splashed but there's actually a small chance it won't. A wall a few spaces away has a much lower chance to be splashed. At about 5 spaces between walls, there is something like a 1.5% chance or less. It's generally considered safe to go 5, but some people go 6 spaces between out of paranoia.

Realistically though, you only need one layer/set of walls for most settlements. A town, yeah, you'll probably have inner walled areas, but you'll have a lot of people to help build them, or you should. So, you build your stone or maybe you start with split rail, whatever, and you plan to have a plank inside that, and maybe a brick if you really want to be serious about security and plan to have a big, rich-looking claim.

2. It should go through, but you should ask a raider because I haven't actively raided in forever and I don't remember if we changed that. Definitely if your strong wall is outside your weak wall and the splash destroys that weak wall, said wall will splash again and if it hits yet another even weaker wall, it will keep going. That's why you should build your strongest walls on the inside. Plan ahead for it when you design your layout.
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Re: Wall Questions

Postby Frotted » Thu Nov 12, 2015 3:07 am

Well with the post about the max folks humors/skills... it's pretty obvious all defenses are worthless as someone with 1000's of humors will essentially walk on water and can do anything they want no matter what and no defense will matter!

That's what I got out of that thread. (I'm sure it was meant as a trophy for the hard core folks; but in reality it was... don't play my game...these folks can dismiss regular mechanics they are so ***** powerful! Food for thought Devs... unless it was intentional.)


Generally, raiding- the first wall is your weakest and you get stronger as you go in. Be it 5 or 6... stick with 2 fields... 8 spaces and that will never be in question... besides you can grow cotton and make silver off those non-stop... regardless. I suggest you avoid building walls next to each other unless it's a pclaim and it's the absolute boundary of your claim. Otherwise you can build 3 layers of plank (with a 2 field buffer)...which is common... or plank, plank, brick... also common or any variation... so long as you keep the max distance between.

Even before the last big wipe... destroying a stone fence... nestled right up to a plank fence... (no space between) typically did at a minimum...50% damage to the next wall. If you are looking to do Raider's job for them... please do put all your walls next to each other... no matter what they are...they'll be inside... no time flat.

I have not heard of stick and wood chuck fences doing any splash at all...ever. (perhaps they were too pathetic to mention).

Take serious note of brick wall mechanics... new players often make soap with their lard... never realizing they need 1 for every brick wall segment later down the road...can't do brick w/o motar... which ends up being several shed's worth of lard. Same with kiln produced inspirationals...save all of them. Lard is easy by comparison!

(Hope you like to cook...alot)

Good luck
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Re: Wall Questions

Postby Nikixos » Thu Nov 12, 2015 3:27 am

Frotted wrote:Well with the post about the max folks humors/skills... it's pretty obvious all defenses are worthless as someone with 1000's of humors will essentially walk on water and can do anything they want no matter what and no defense will matter!

That's what I got out of that thread. (I'm sure it was meant as a trophy for the hard core folks; but in reality it was... don't play my game...these folks can dismiss regular mechanics they are so ***** powerful! Food for thought Devs... unless it was intentional.)


Generally, raiding- the first wall is your weakest and you get stronger as you go in. Be it 5 or 6... stick with 2 fields... 8 spaces and that will never be in question... besides you can grow cotton and make silver off those non-stop... regardless. I suggest you avoid building walls next to each other unless it's a pclaim and it's the absolute boundary of your claim. Otherwise you can build 3 layers of plank (with a 2 field buffer)...which is common... or plank, plank, brick... also common or any variation... so long as you keep the max distance between.

Even before the last big wipe... destroying a stone fence... nestled right up to a plank fence... (no space between) typically did at a minimum...50% damage to the next wall. If you are looking to do Raider's job for them... please do put all your walls next to each other... no matter what they are...they'll be inside... no time flat.

I have not heard of stick and wood chuck fences doing any splash at all...ever. (perhaps they were too pathetic to mention).

Take serious note of brick wall mechanics... new players often make soap with their lard... never realizing they need 1 for every brick wall segment later down the road...can't do brick w/o motar... which ends up being several shed's worth of lard. Same with kiln produced inspirationals...save all of them. Lard is easy by comparison!

(Hope you like to cook...alot)

Good luck


Please don't talk about raiding if you have only a simple idea of how the game works. First of all, a brickwall behind a plank fence takes a lot of time to destroy for anyone. (No space in between. That is the best way to defend a claim) Also, the only reason towns got owned is because they can't place/protect their boundry stones correctly, which means a raider can destroy the village influence and pclaim over a piece of wall and take 1/10 of the time it would take him to destroy the wall.
Yes. You can destroy anything you have a pclaim over without soak value.
Secondly. Whishpoosh and beavers are the main source for lard unless you want to cook 1000 meat shreds a day. Actually, i have never tried that.
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Re: Wall Questions

Postby Frotted » Fri Nov 13, 2015 6:34 am

Quite amazing what someone will offer up in rebuttal...that they'd likely never offer up for free.

Thanks for response... I'm sure I'll use it!
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Re: Wall Questions

Postby Reviresco » Fri Nov 13, 2015 9:16 am

Frotted wrote:Quite amazing what someone will offer up in rebuttal...that they'd likely never offer up for free.

Thanks for response... I'm sure I'll use it!


Nikixos helps new players all the time. He answered several of my mining questions when I was a newbie.
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Re: Wall Questions

Postby AcidSpiral » Fri Nov 13, 2015 12:27 pm

Frotted wrote:Quite amazing what someone will offer up in rebuttal...that they'd likely never offer up for free.

Thanks for response... I'm sure I'll use it!


All of this information was already out there for anyone who bothered to look. Simple rules of defense... Pclaim your walls and don't just depend on a town claim.
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Re: Wall Questions

Postby TotalyMeow » Fri Nov 13, 2015 10:03 pm

Frotted wrote:Quite amazing what someone will offer up in rebuttal...that they'd likely never offer up for free.

Thanks for response... I'm sure I'll use it!


All the things he said there are very well known and almost anyone will tell them to you if you ask questions. So, if you're just being an ass because you think it'll get you more information, you're wasting your time and goodwill. Besides, Claeyt already did that to death.
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Re: Wall Questions

Postby kataklinger » Sat Nov 14, 2015 12:50 pm

TotalyMeow wrote:
Frotted wrote:Quite amazing what someone will offer up in rebuttal...that they'd likely never offer up for free.

Thanks for response... I'm sure I'll use it!


All the things he said there are very well known and almost anyone will tell them to you if you ask questions. So, if you're just being an ass because you think it'll get you more information, you're wasting your time and goodwill. Besides, Claeyt already did that to death.


Claeyt is dead?
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Re: Wall Questions

Postby Astarotte » Sat Nov 14, 2015 1:05 pm

Nope he got a month ban.
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