Wizard's Hat?

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Re: Wizard's Hat?

Postby Tulgarath » Wed Nov 04, 2015 3:14 pm

Reviresco wrote:
TotalyMeow wrote:As far as I know, no special effects have been added to any hats. But 5 slots in a hat is pretty special.

You should ask questions like this in Help, where trolling isn't allowed. In here, you'll rarely get a straight answer.


They mean things like this:

http://salemwiki.info/index.php/Kukulkan
http://salemwiki.info/index.php/Hydrukey_Headdress


'These hats don't have special properties.. its the Quetz and Hyrdrukey that are "special". ¦]
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Re: Wizard's Hat?

Postby jakhollin » Wed Nov 04, 2015 3:28 pm

Tulgarath wrote:
Reviresco wrote:
TotalyMeow wrote:As far as I know, no special effects have been added to any hats. But 5 slots in a hat is pretty special.

You should ask questions like this in Help, where trolling isn't allowed. In here, you'll rarely get a straight answer.


They mean things like this:

http://salemwiki.info/index.php/Kukulkan
http://salemwiki.info/index.php/Hydrukey_Headdress


'These hats don't have special properties.. its the Quetz and Hyrdrukey that are "special". ¦]



Are you forgetting the mining hat it has special properties it lights up...

It is almost as special as the peacock mask which increases the chances of getting fertile turkeys.
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Re: Wizard's Hat?

Postby Taipion » Wed Nov 04, 2015 9:04 pm

jakhollin wrote:Are you forgetting the mining hat it has special properties it lights up...

It is almost as special as the peacock mask which increases the chances of getting fertile turkeys.


All superstition, never found one and I always wear it, though just because I like how it looks through the hat...
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Re: Wizard's Hat?

Postby TotalyMeow » Wed Nov 04, 2015 11:13 pm

Reviresco wrote:
TotalyMeow wrote:As far as I know, no special effects have been added to any hats. But 5 slots in a hat is pretty special.

You should ask questions like this in Help, where trolling isn't allowed. In here, you'll rarely get a straight answer.


They mean things like this:

http://salemwiki.info/index.php/Kukulkan
http://salemwiki.info/index.php/Hydrukey_Headdress


Riiiight, the headdresses. Yes, those have special effects, but nothing on the Wizard's hat last I heard.
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Re: Wizard's Hat?

Postby Judaism » Thu Nov 05, 2015 12:05 am

TotalyMeow wrote:
Riiiight, the headdresses. Yes, those have special effects, but nothing on the Wizard's hat last I heard.


Riiiight, you don't even know most of the simple mechanics and yet you try to consult between the more complex situations with your Dev status.
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Re: Wizard's Hat?

Postby matan002 » Thu Nov 05, 2015 12:44 am

Hydrukey headdress makes it so that hydrukeys wont aggro you. Kukulkan does the same but for quatzelcoatls instead.
Maybe a wizard hat wards off evil witches :?:
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Re: Wizard's Hat?

Postby TotalyMeow » Thu Nov 05, 2015 3:39 am

Judaism wrote:
TotalyMeow wrote:
Riiiight, the headdresses. Yes, those have special effects, but nothing on the Wizard's hat last I heard.


Riiiight, you don't even know most of the simple mechanics and yet you try to consult between the more complex situations with your Dev status.


What are you talking about? If you have a question, send me a PM, please.
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Re: Wizard's Hat?

Postby MarpTarpton » Thu Nov 05, 2015 4:59 am

The hat does have the property of holding back the Balrog for a time. Of course the Balrog isn't implemented yet so it should only work with snipes at the moment.
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Re: Wizard's Hat?

Postby belgear » Thu Nov 05, 2015 10:07 am

YOU SHALL NOT PASS!!!
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Re: Wizard's Hat?

Postby Qiresea » Thu Nov 05, 2015 10:56 am

jakhollin wrote:
It is almost as special as the peacock mask which increases the chances of getting fertile turkeys.


That will only work if you cooked your last turkey while wearing a chef's hat. :lol:
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