It's time to Nuke 'Dev Island'.

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Re: It's time to Nuke 'Dev Island'.

Postby Darwoth » Wed Oct 28, 2015 1:35 am

and yes claeyt, everyone mostly ignores you and defaults to you being a moron now. your "questions" get answered for months but since you are a typical liberal ***** when you do not like the answer you will ask it over and over and over again endlessly until you get the answer you want, which never happens because you are a ***** idiot.

the other half of your "questions" are complete made up speculation about **** you don't understand hoping to troll responses from those more knowledgeable than you so you can run around and **** your "new information" all over the voice chats you no life in while doing the "he said she said" little girl gossip that you REVEL in, most folks are on to this by now so instead of taking the bait ignore your ***** completely.
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Re: It's time to Nuke 'Dev Island'.

Postby Dallane » Wed Oct 28, 2015 1:41 am

Even in the face of reason the clague can't stop himself from being the biggest moron in the history of salem. Even after being told nothing is wrong by the very people who develop the game he can't stop himself from cancer posting.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: It's time to Nuke 'Dev Island'.

Postby Darwoth » Wed Oct 28, 2015 1:44 am

Judaism wrote:
Just put a time limit on waste claims (2 days orso) and let them have a burn effect which makes it impossible to waste from that town for a period of time (1 week orso).



another "great idea" by people who have never played a siegeing game until salem, we had this type of system 13 years ago and we would just siege ourselves for an hour at 3 am right before the weekend, immediately tear it down and enjoy three days of immunity. this is the exact reason nearly all of the following major title siege games that required a "challenge" to first be built went the route of build it and it is up until its broke.
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Re: It's time to Nuke 'Dev Island'.

Postby Dallane » Wed Oct 28, 2015 1:53 am

Darwoth wrote:so you can run around and **** your "new information" all over the voice chats you no life in while doing the "he said she said" little girl gossip that you REVEL in


This is exactly why I stop going to salem voice chats. Everyone is having a chill time till he shows up saying insane ****. I'm constantly berated with MEOW HATES YOU, WHY DO YOU HAVE TO TROLL, YOU ARE GOING TO RUIN SALEM, YOU ARE KILLING THE POPULATION, HOW DOES THIS SIMPLE MECHANIC WORK, I DON'T PLAY THE GAME ENOUGH TO UNDERSTAND THIS MECHANIC, TELL ME THIS, THAT, TELL ME AGAIN, I STILL DONT UNDERSTAND, HOW MUCH MONEY DOES GODTUWN GET FOR BEING ON THE TOP 10, OMG I HEARD DARWOTH DID THIS, HE IS RACIST

***** man chill out
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Re: It's time to Nuke 'Dev Island'.

Postby Darwoth » Wed Oct 28, 2015 1:57 am

yep, if there was a salem vent with just normal folks taking lighthearted jabs at each other and shooting the **** instead of claegue infested buffoons always trying to press an angle and look cool for one another i am sure more people would participate, i would probably even hop in every now and then. but as i told bankee when he first made his vent there is absolutely zero interest on my part to go "hang out" with a bunch of claeyt types :lol: :lol: :lol:
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Re: It's time to Nuke 'Dev Island'.

Postby Judaism » Wed Oct 28, 2015 2:03 am

Darwoth wrote:
another "great idea" by people who have never played a siegeing game until salem, we had this type of system 13 years ago and we would just siege ourselves for an hour at 3 am right before the weekend, immediately tear it down and enjoy three days of immunity. this is the exact reason nearly all of the following major title siege games that required a "challenge" to first be built went the route of build it and it is up until its broke.


I cannot deny that Salem is my first siegeing game, or whatever. However, I said that the town who is wasting cannot do it again, no form of immunity would be given to other towns that siege, that would be stupid.

And yeah, I was wrong about the 240 -> 480, it was 480 -> 960 per day aka from 20s/hour to 40s/hour.

Oh and it was just an idea which came up in my head, within a couple seconds. Which still would make the game alot more balanced than currently. With some actuall brainstorming, surely a much better alternative for TBF's can be found.

The developers cleary think that when you can't protect your base 24/7, you are not suit for Salem or competitive enough. Which is all fair, but on the other hand they implement alot of **** to feed those carebears and people that are looking for a farmville game and it all just does not make sense to me anymore.
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Re: It's time to Nuke 'Dev Island'.

Postby Darwoth » Wed Oct 28, 2015 2:13 am

then it still would not matter, because i would just siege from one of the other 27 townbells i currently have control of (if your a newb and want a town with basic walls/stuff for the cost of just the deed let me know)


right now seems ideal to me with regard to salem and its pace, you have several options to attack with increasing difficulty and cost.

wide open claim.

pclaim donut

townbell donut


all three are easily defeated unless the person goes to the extreme of building multiple layers of brick and heavy brazier coverage in a townbell donut, which would still ultimately be torn down fairly quickly by any aggressive defense at all.



you also have several options for defense

do nothing and ***** on the forums (the favored defense of the past three years)

actively defend from behind fortifications

go out with an offensive group to take down the threat or at least keep pressure on it limiting their ability to attack
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Re: It's time to Nuke 'Dev Island'.

Postby ToorimaKun » Wed Oct 28, 2015 2:15 am

Dallane wrote:Todays gif reaction is brought to you by kia and his waifu.


wait... i have a wife!!... when can i meet her!? <3
If you guys have questions about radar find me on steam, KiaKun.
sorry for the very late replies.... everyone i played salem with quit... and all my villages have been raided.
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Re: It's time to Nuke 'Dev Island'.

Postby Judaism » Wed Oct 28, 2015 2:17 am

Darwoth wrote:then it still would not matter, because i would just siege from one of the other 27 townbells i currently have control of (if your a newb and want a town with basic walls/stuff for the cost of just the deed let me know)


Ofcourse I thought about that, however at a rate it would be a much greater effort, you would have to make several town claims and protect the wastes, remake them etc.

At a certain point, I feel anyone has the right to "permanent" TBF, however at the current rate its just too easy. A brick wall, couple braziers and just one town and 99% won't even try. Multiplying that with three to keep a 6/7 days siege up is alot different already.
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Re: It's time to Nuke 'Dev Island'.

Postby TotalyMeow » Wed Oct 28, 2015 2:18 am

Judaism wrote:
I cannot deny that Salem is my first besieging game, or whatever. However, I said that the town who is wasting cannot do it again, no form of immunity would be given to other towns that siege, that would be stupid.


Even if we did this, the only thing a raider need do is build the second waste off a different bell. The third waste under a third bell. In about a week, you go through four bells and start over. I would be surprised to learn of any serious raiding group going after towns and not having at least two bells, maybe three, just to not have all their eggs in one basket. Adding a fourth would be trivial. And considering the long timer just for a waste claim to activate, it's not fair to make a raiding group have to reset every 2 days. A serious raid on a big town could easily take occupy a weekend. So, in the end, this solution would accomplish nothing you want it to and make it tougher to understand raiding. Most of raiding's labyrinthine complexity now is due to trying to make the non raiders happy.

Not to discourage ideas. I would welcome a good one. Cracking this chestnut isn't going to be easy though.
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