staxjax wrote:Well, the truth is gregl26 single handely caused the demise of BTK by trying to be a spy. I can assure you there will be no reprecussions from our action, because both you guys and the chief are much to weak to consider taking action.
gregl26 wrote:You know us so well. Build, add 5 humus, plant, then fully wood chip 40-ish more fields plz,
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
jwhitehorn wrote:staxjax wrote:Some how, we new you guys wouldn't be able to resist the urge to destroy ALL those fields. lol.
You needed more than the 9999999 scents we have left so far?
Chief PeePooKaKa
MM Tribe
Darwoth wrote:this is the first i have really had time to catch up on this, does not really appear that either side has done **** to me.
from what i have gathered....
the indians have wasted a few thousand silver and hours upon hours trying to be annoying hoping something worth talking about develops on the outskirts of the town but so far have killed an alt or two and smashed a few cupboards inflicting no significant damage.
gallows hill has sat on their hands hemming and hawwing about "the darkness" claiming broken game mechanics prevent their numerous 150 - 250 humor characters from even making an attempt at overrunning the indian base, but in reality the lack of a response is out of laziness and apathy toward a target that takes more than an hour to breach.
your three day forecast is another 5 pages of side A making much to do about nothing and side B pretending like they do not care at all with an 80% chance of precipitation from painhertz.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Darwoth wrote:dunno what a telechief is or what you mean about my buddy but i have been on jamestown since it came out quietly cooking up asshattery over there, server has a higher pop on average than plymouth but is quiet enough that we will be able to firmly entrench ourselves without as much opposition from the larger groups in time for cross server conflicts and use that server as a homebase.
the release of the new servers was highly inconvenient and annoying however, i had some epic coonman class things in the works on plymouth that were coming together great that have now since been ***** =/
i do not post about average/unknown kills or typical raids so you wont hear any tales from me until i have something i feel is worth posting, usually the less i post the more involved the project i am working on (unless like now i am busy breaking through the newb stages on a new server).
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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