The Raid on the Jewel.

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Re: The Raid on the Jewel.

Postby Claeyt » Thu Oct 01, 2015 7:36 am

JohnCarver wrote:
Procne wrote:correct me if I'm wrong - one fang gets you 1 dart or serum with 10 uses. If yes then a person who is planning to use venom darts either assumes their enemies are unprepared for combat (and don't have serum) or is very well stocked with darts.


Indeed, Just another example where the defender has a 10x Advantage to the aggressor. Which is why I have no sympathy to the tears in this thread.

it's too powerful and it's showed it over and over. Just for confirmation, you're saying that donuted TbF's are going to be around forever?

I've hunted Quertz's and it's not hard but it's not easy.
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Re: The Raid on the Jewel.

Postby Procne » Thu Oct 01, 2015 7:40 am

Claeyt wrote:I've hunted Quertz's and it's not hard but it's not easy.

If your enemy can hunt them and you cannot then he already is stronger than you. If your enemy is weaker than you and still has equipped himself with those darts, and you haven't got a serum then he's more resourceful. If attacker uses darts against defender then defender should be able to easily high tail back behind walls, KO there in safety and respawn.

The argument that combat requires more and more gadgets, which may decide the fate of the fight, makes sense though. Still, how many gadgets like this do we have?
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Re: The Raid on the Jewel.

Postby TotalyMeow » Thu Oct 01, 2015 7:49 am

Claeyt wrote:
JohnCarver wrote:
Procne wrote:correct me if I'm wrong - one fang gets you 1 dart or serum with 10 uses. If yes then a person who is planning to use venom darts either assumes their enemies are unprepared for combat (and don't have serum) or is very well stocked with darts.


Indeed, Just another example where the defender has a 10x Advantage to the aggressor. Which is why I have no sympathy to the tears in this thread.

it's too powerful and it's showed it over and over. Just for confirmation, you're saying that donuted TbF's are going to be around forever?


No, you boob, he's saying that darts are balanced.
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Re: The Raid on the Jewel.

Postby Claeyt » Thu Oct 01, 2015 8:05 am

TotalyMeow wrote:No, you boob, he's saying that darts are balanced.

Both times darts were used they were used by the attacker and used to kill a defender. They just need to take longer to KO and they need to leave scents. And also destroying hovels to eliminate scents is a OP also.
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Re: The Raid on the Jewel.

Postby Trismegistus » Thu Oct 01, 2015 8:16 am

^^Can you explain to me why making darts are, by fact, a craft which must leave a scent? I ask that, because you are trying to make a case for darts to be more dangerous to use with no other reasoning that I can see than that they are "bad". Couldn't one argue that defending against darts are OP because of the 10-1 talk and the scents left when crafting?

P.S. This game is unbalanced, because the one time that I wander the forest and come upon a mean player and my mouse and keyboard break and he kills me. Can't we install a mouse n keyboard detector in Salem to protect me in every possible situation that I haven't planned for.
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Re: The Raid on the Jewel.

Postby Dallane » Thu Oct 01, 2015 9:25 am

Claeyt wrote:
TotalyMeow wrote:No, you boob, he's saying that darts are balanced.

Both times darts were used they were used by the attacker and used to kill a defender. They just need to take longer to KO and they need to leave scents. And also destroying hovels to eliminate scents is a OP also.


You have no idea how they work. You are going by what other people are saying. Darts have been used more than two times with different results many of which saw the user of darts being killed. Stop being a massive noob
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Re: The Raid on the Jewel.

Postby Forungi » Thu Oct 01, 2015 9:33 am

Trismegistus wrote:^^Can you explain to me why making darts are, by fact, a craft which must leave a scent? I ask that, because you are trying to make a case for darts to be more dangerous to use with no other reasoning that I can see than that they are "bad". Couldn't one argue that defending against darts are OP because of the 10-1 talk and the scents left when crafting?

P.S. This game is unbalanced, because the one time that I wander the forest and come upon a mean player and my mouse and keyboard break and he kills me. Can't we install a mouse n keyboard detector in Salem to protect me in every possible situation that I haven't planned for.


Well said good sir.

Claeyt think about this for longer than 3 seconds.^
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Re: The Raid on the Jewel.

Postby Judaism » Thu Oct 01, 2015 2:40 pm

Procne wrote:
Claeyt wrote:I've hunted Quertz's and it's not hard but it's not easy.

If your enemy can hunt them and you cannot then he already is stronger than you. If your enemy is weaker than you and still has equipped himself with those darts, and you haven't got a serum then he's more resourceful. If attacker uses darts against defender then defender should be able to easily high tail back behind walls, KO there in safety and respawn.

The argument that combat requires more and more gadgets, which may decide the fate of the fight, makes sense though. Still, how many gadgets like this do we have?


Its not really funny tho, at a stage where resources are almost infinite for quite a few people.

I never liked it, but ever since you guys took us down in a rush and we went in quite unprepared, I never left my PK with less than 15 tiny pocket watches.

The batarangs should be seriously removed and most of the darts should be aswell IMO, for example its quite hard to get the ++ serum. I don't know the drop rate exactly but for most noobs-beginners its pretty harsh.

It spoiled the point of creating characters with high biles/gear even more, and that was one of the largest reasons to play the game. When a dart alt could basicly be as effective with very slim risks, why would you.

As I mentioned many times before, the game is getting progressively easier over time and many people lose the sense of accomplishment in what they have worked very hard to achieve.
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Re: The Raid on the Jewel.

Postby Heffernan » Thu Oct 01, 2015 2:49 pm

Judaism wrote:
Procne wrote:
Claeyt wrote:I've hunted Quertz's and it's not hard but it's not easy.

If your enemy can hunt them and you cannot then he already is stronger than you. If your enemy is weaker than you and still has equipped himself with those darts, and you haven't got a serum then he's more resourceful. If attacker uses darts against defender then defender should be able to easily high tail back behind walls, KO there in safety and respawn.

The argument that combat requires more and more gadgets, which may decide the fate of the fight, makes sense though. Still, how many gadgets like this do we have?


Its not really funny tho, at a stage where resources are almost infinite for quite a few people.

I never liked it, but ever since you guys took us down in a rush and we went in quite unprepared, I never left my PK with less than 15 tiny pocket watches.

The batarangs should be seriously removed and most of the darts should be aswell IMO, for example its quite hard to get the ++ serum. I don't know the drop rate exactly but for most noobs-beginners its pretty harsh.

It spoiled the point of creating characters with high biles/gear even more, and that was one of the largest reasons to play the game. When a dart alt could basicly be as effective with very slim risks, why would you.

As I mentioned many times before, the game is getting progressively easier over time and many people lose the sense of accomplishment in what they have worked very hard to achieve.


tbh the only one with infinite resources to care about is Dawat since hes the only big raider left, hes a nolifer with 15+ hours daily playtime and he has such a big own economy system that whilst he raids someone, and his alt is killed he already pooped out 20 new crimealts.

i agree bat-a-rangs and darts needs to be removed, a fight should be about weapons and close combat, not using a crappy alt to hide behind and cheap mechanics.
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Re: The Raid on the Jewel.

Postby Darwoth » Thu Oct 01, 2015 3:08 pm

actually i play 25 hours a day, everyone knows that
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