MM Episode III Feat. The Late Jordan Coles

Forum for In-Game politics, relations and matters of justice.

Re: MM Episode III Feat. The Late Jordan Coles

Postby gregl26 » Sat Nov 17, 2012 2:37 am

You know us so well. Build, add 5 humus, plant, then fully wood chip 40-ish more fields plz,
staxjax wrote:Well, the truth is gregl26 single handely caused the demise of BTK by trying to be a spy. I can assure you there will be no reprecussions from our action, because both you guys and the chief are much to weak to consider taking action.


fyi there were
User avatar
gregl26
 
Posts: 229
Joined: Wed Aug 01, 2012 2:23 am

Re: MM Episode III Feat. The Late Jordan Coles

Postby Dallane » Sat Nov 17, 2012 2:39 am

gregl26 wrote:You know us so well. Build, add 5 humus, plant, then fully wood chip 40-ish more fields plz,


should of waited for them to be harvested. u guys need it to keep run on
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: MM Episode III Feat. The Late Jordan Coles

Postby colesie » Sat Nov 17, 2012 2:43 am

jwhitehorn wrote:
staxjax wrote:Some how, we new you guys wouldn't be able to resist the urge to destroy ALL those fields. lol.


You needed more than the 9999999 scents we have left so far?

Chief PeePooKaKa
MM Tribe

Need one more for the even number :)
Beep Boop Bop
My builds (Under Occupation)
Image
Have you given haven a try? ◕‿◕
User avatar
colesie
 
Posts: 4753
Joined: Thu Oct 04, 2012 6:20 pm
Location: Ontario, Canada

Re: MM Episode III Feat. The Late Jordan Coles

Postby Darwoth » Sat Nov 17, 2012 11:52 am

this is the first i have really had time to catch up on this, does not really appear that either side has done **** to me.

from what i have gathered....

the indians have wasted a few thousand silver and hours upon hours trying to be annoying hoping something worth talking about develops on the outskirts of the town but so far have killed an alt or two and smashed a few cupboards inflicting no significant damage.

gallows hill has sat on their hands hemming and hawwing about "the darkness" claiming broken game mechanics prevent their numerous 150 - 250 humor characters from even making an attempt at overrunning the indian base, but in reality the lack of a response is out of laziness and apathy toward a target that takes more than an hour to breach.


your three day forecast is another 5 pages of side A making much to do about nothing and side B pretending like they do not care at all with an 80% chance of precipitation from painhertz.
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: MM Episode III Feat. The Late Jordan Coles

Postby Dallane » Sat Nov 17, 2012 11:56 am

Darwoth wrote:this is the first i have really had time to catch up on this, does not really appear that either side has done **** to me.

from what i have gathered....

the indians have wasted a few thousand silver and hours upon hours trying to be annoying hoping something worth talking about develops on the outskirts of the town but so far have killed an alt or two and smashed a few cupboards inflicting no significant damage.

gallows hill has sat on their hands hemming and hawwing about "the darkness" claiming broken game mechanics prevent their numerous 150 - 250 humor characters from even making an attempt at overrunning the indian base, but in reality the lack of a response is out of laziness and apathy toward a target that takes more than an hour to breach.


your three day forecast is another 5 pages of side A making much to do about nothing and side B pretending like they do not care at all with an 80% chance of precipitation from painhertz.


Darwoth i haven't heard much from you since you fed the telechief while ur buddy ground waste trying to trick the chief into getting stuck on our "seed farm"
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: MM Episode III Feat. The Late Jordan Coles

Postby Darwoth » Sat Nov 17, 2012 12:15 pm

dunno what a telechief is or what you mean about my buddy but i have been on jamestown since it came out quietly cooking up asshattery over there, server has a higher pop on average than plymouth but is quiet enough that we will be able to firmly entrench ourselves without as much opposition from the larger groups in time for cross server conflicts and use that server as a homebase.

the release of the new servers was highly inconvenient and annoying however, i had some epic coonman class things in the works on plymouth that were coming together great that have now since been ***** =/

i do not post about average/unknown kills or typical raids so you wont hear any tales from me until i have something i feel is worth posting, usually the less i post the more involved the project i am working on (unless like now i am busy breaking through the newb stages on a new server).
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: MM Episode III Feat. The Late Jordan Coles

Postby Dallane » Sat Nov 17, 2012 12:29 pm

Darwoth wrote:dunno what a telechief is or what you mean about my buddy but i have been on jamestown since it came out quietly cooking up asshattery over there, server has a higher pop on average than plymouth but is quiet enough that we will be able to firmly entrench ourselves without as much opposition from the larger groups in time for cross server conflicts and use that server as a homebase.

the release of the new servers was highly inconvenient and annoying however, i had some epic coonman class things in the works on plymouth that were coming together great that have now since been ***** =/

i do not post about average/unknown kills or typical raids so you wont hear any tales from me until i have something i feel is worth posting, usually the less i post the more involved the project i am working on (unless like now i am busy breaking through the newb stages on a new server).


This happened around the day you found out about the alliance raid on us and ratted everyone out.

You really don't remember opening those doors trying to get them in there? You can't recalled them making a rabbit hole and taking all your food to feed the loot xport alt? Sounds to me like MM tribe see's you as a nobody like the rest of the server since there is no post about you at all. Power lvling a alt into the 60s is kind of a big deal when you are trying to call off a raid on yourself while the dude with the M name that pain googled is grinding waste.
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: MM Episode III Feat. The Late Jordan Coles

Postby Darwoth » Sat Nov 17, 2012 1:01 pm

interesting take on things, but greatly embellished things generally are.

no idea whos plot that was, i had dropped a townbell on it 2 days prior for the sole purpose of building a trap because i did not feel like building walls etc so i guess at a stretch you could say it was "mine". as for the loot inside, while im sure you were told was spectacular (chief told me that to before he knew i had already been through it all :lol: ) consisted of the typical uesless trash one would find at a newbs house that had been inactive for a month or more, which is why i left it there as it was not worth transporting or building chests to store it and leaving it added authenticity to the scenario.

the entire thing was simply about the tax folks declaiming my patch of dirt a month or so back, i dropped seeds to the chief to gauge whether he was involved with them or not and determined that he was. as such the idea was to kill off chief and everyone he brought with him, then proceed to part B on the tax collectors. your groups involvement was nothing but a ploy as i knew the chief had a hardon for your village and would be eager to raid it given the opportunity (such as an imaginary spy).

my initial plan would have worked flawlessly but unrelated game changes ***** it up a few days before and i had to improvise with the declaimed plot ***** at the last minute. unfortunately chief thought the idea was to block them all inside and got paranoid, then started getting increaingly paranoid about unrelated **** like my microphone feedback and other trivial things preventing the real plan from ever being put into motion.

so i went to bed and they continued porting out the poor newb that lived theres rabbit skins, 0% cabbage and turkeys.

was planning on a followup and was a day or so from that but since then new servers opened and the tax collectors moved to roanoke, chief revealed that instead of playing both sides of the coin as i had thought it was (supposedly) oversight that made it appear he was in cahoots with the tax fellows and i have moved to jamestown. therefore any followup to that particular saga is cancelled from my end due to lack of interest.

as for everything else you said it is just gibberish to me (since i have no idea what you are talking about/trying to say) so you will have to clarify if you want a response to it

don't really know why your suddenly riding my nuts for simply remaining objective and stating the obvious that your group is to lazy and/or ***** to do anything but piss and moan about "the darkness" but feel free to continue if it floats your boat.
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: MM Episode III Feat. The Late Jordan Coles

Postby Dallane » Sat Nov 17, 2012 1:10 pm

oooooo so epic my goodness. how will you ever top coonman now?
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: MM Episode III Feat. The Late Jordan Coles

Postby Darwoth » Sat Nov 17, 2012 1:14 pm

additionally i warned staxjax of the incoming attack on your village as it was revealed to me because while i have no particular affinity for your group i disliked those planning the attack (russians and euros primarily, i will always side with americans) a lot more and was hoping that if warned that you folks would mount a defense significant enough to cause casualties to their side as well instead of just getting **** on in a one sided manner.

good to see that a feeble attempt at throwing me under the bus and a half assed attempt at talking **** about a failed trap (which i am happy to point out is more than your entire village has done about slights far greater than my own) is the thanks i get, mighty white of ya :lol:
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

PreviousNext

Return to House of Burgesses

Who is online

Users browsing this forum: No registered users and 20 guests