Player Banners

Forum for suggesting changes to Salem.

Re: Player Banners

Postby dinoxx7xx » Thu Sep 24, 2015 6:42 pm

banners can be liftable and destroyable also you can make some in tools like have them in hands and go around showing people your banner and clan
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Re: Player Banners

Postby Rubberduckbandit » Thu Sep 24, 2015 8:00 pm

Weiner crafting simulator 2015
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Re: Player Banners

Postby jakhollin » Thu Sep 24, 2015 8:08 pm

on second thought I think being anonymous is more preferable. -1 Besides there is no functionality buried in the prettiness feature. Speaking of functionality.

Rubberduckbandit wrote:Weiner crafting simulator 2015
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Re: Player Banners

Postby Tulgarath » Thu Sep 24, 2015 9:25 pm

Dallane wrote:The problem with this is if you give people freedom to make their own banners then you are going to have things like swastikas and wieners all over the place


Don't act like that Matters now lol. They have the freedom to name their characters, accounts and pave. ..just needs to be in English.
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Re: Player Banners

Postby dinoxx7xx » Thu Sep 24, 2015 9:30 pm

http://prntscr.com/8k359v red arrow are for the next or last symbol,color etc (MADE BY DEVS) only text not by devs
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Re: Player Banners

Postby Darwoth » Fri Sep 25, 2015 12:13 am

dinoxx7xx wrote:
Necrobane wrote:
dinoxx7xx wrote:http://prntscr.com/8jy5k3


third is "darwoth"
:lol:

true ¦]



i cant see what the third one is supposed to be.
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Re: Player Banners

Postby Wandering » Sat Sep 26, 2015 11:16 am

Maybe not right thread~


Right now I have to spend 15-20 minutes trying to figure out who has stuff for sale and going through every stinking stall in the process. It would be really nice if those who are actively selling stuff- not just have stall rental paid- could advertise to some degree with Banner or Flag to denote their relative success.

Fairly new toon <50 humors and I got bit by snake and had a pouchful of silver. I tried to hit the market for snake cure as player prices typically much better than NPC... and I KO'd because I could not find anyone selling the serum. I only made it 40% of the way b/c I had no clue who was actually actively selling and/or what and was checking every single stall. WTF?!

Next time that sale will go to the game NPC vs a player. You get the idea... Unfortunately there are many barren stalls with little or nothing to sell or selling stuff that's not ideal for newbs (cures or starter gear), etc.

Two cents.


Think about it - when you need food, as example, do you hit every building in sight until you find the grocer? No- you go to the big sign that says grocery store. And if you have a choice- do you go to the one that's dead empty or partially full?
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Re: Player Banners

Postby JohnCarver » Sat Sep 26, 2015 11:31 am

We actually already have a flag-pole and had an entire system and series of 'flags' designed. Never got to implementing it but its certainly got a spot in our roadmap somewhere.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Player Banners

Postby dinoxx7xx » Sat Sep 26, 2015 4:41 pm

yesss!!!
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