strawman wrote:It is pretty rough for a new player to get a lock. It seems kind of odd I can build makeshift fence very early, and now I can build the wooden fence but still cant build locks. I don't think I will be able to build locks until well after I can build stone walls, so for a good part of my character's life I cannot secure my base.
Correct. During the time you don't have locks yet, your base is also not very attractive to a serious criminal. Still, it is just a roll of the dice as to whether a thief either sees your base, thinks it's worth debuff to check, worth scents to steal the only 7 inspirational you have, all the other factors. I don't know what my dice rolled on all these, but I didn't have locks for what I think was a long time. I didn't build locks on my gates until I got Plank and put up a 35x35 wall. I even had three sheds before I put up that particular fence.
However what I did have was 30-40 TPs and my splitrail wasn't a square. I did this to make the "non-waste" trespass trip longer.
Walls:
| -------------------------------
|-------------------------------------- |
| x | | x |
| x | | x |
| x | | x |
| x ga | x |
| x te | x |
| x | | x |
| x | | x |
| x | | x |
| x ----------------------------------- x |
--------------------------------------------|
EDIT: code hates my noob design but point is it's like a spiral right-to-left with the opening at the top and you have to walk between two walls all the way to the left side unless you "waste" my walls.