Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
Darwoth wrote:actually i never did nor do i currently give a remote **** one way or the other about "newb island" which resembles virtually nothing of your original **** suggestion.
for years you have pasted ****** suggestions for garbage systems taken from themepark carebear games you have played that have no place in this one, which is why you now want instances![]()
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(i still remember when you and darnok were the claeyt before claeyt showed up, prob why you changed your forum name)
Darwoth wrote:yeah dog we need instances in the game man!
or completely 100% not.
Claeyt wrote: I'm not saying it's right or justified that they steal or sell drugs or murder cops I'm saying that that's exactly what you would do if you were poor and desperate and Black.
Inotdead wrote:It doesn't have to be an instance, it could just stay there for a while. Something like a modern mmorpg dungeon would indeed be not quite fitting.
I'd rather imagine a small location, cave or not, that exists for a limited amount of time and has a chance of spawning some unique stuff, just to add some flavour really
But then again, simply adding normal caves would be nice as is
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:They should just make all mines connected like dream world and add caves to the world that connect to lvl 1 mines. Add more metals and stuff to craft. Add in more monsters for the underworld. There is a lot of stuff to do without adding in a retarded magical cave.
If you want some magical like area then you should look to the mystical side of this game instead. A portal to the abyss opens in a random locations that lead to the same location. Inside you find great rewards at the cost of your sanity and possibly your characters to the monsters inside or other players.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:They should just make all mines connected like dream world and add caves to the world that connect to lvl 1 mines. Add more metals and stuff to craft. Add in more monsters for the underworld. There is a lot of stuff to do without adding in a retarded magical cave.
If you want some magical like area then you should look to the mystical side of this game instead. A portal to the abyss opens in a random locations that lead to the same location. Inside you find great rewards at the cost of your sanity and possibly your characters to the monsters inside or other players.
Dallane wrote:They should just make all mines connected like dream world and add caves to the world that connect to lvl 1 mines. Add more metals and stuff to craft. Add in more monsters for the underworld. There is a lot of stuff to do without adding in a retarded magical cave.
If you want some magical like area then you should look to the mystical side of this game instead. A portal to the abyss opens in a random locations that lead to the same location. Inside you find great rewards at the cost of your sanity and possibly your characters to the monsters inside or other players.
Ntlosa wrote:Rubberduckbandit wrote:Games slowly dying out, there just isn't anything new, or worthwhile to make people stay, it's sad because the game is fun, but when you make a new town and build it up just to keep busy, that's when you start to question if it's even worth your time anymore, same with raiding if you can just buy everything, or already own everything worth owning, no point in bashing down someones walls just for another handful of silver, and items. The merit of the thrill just doesn't outweigh the grind.
yap same feelings , i hope devs working now on it so the game will be more attractive to new and old players.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
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