The Basics of Gluttony OR your first 25 humor points

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The Basics of Gluttony OR your first 25 humor points

Postby riotman » Sat Apr 04, 2015 3:39 am

The purpose of this guide is to explain the basics of raising your humors and, to some extent, the basics of cooking. The idea is to explain how it works and give a handful of examples of foods that newer characters can consume to get a big boost to humors.

Three rules:
The system of leveling statistics (or humors as they are called) is called “Gluttony.” The basic idea is that your character crams his or her pie hole until they magically get tougher in one way or another. There are a bunch of categories of food and the more you eat of one type the less that type will help you. That brings us to…

RULE ONE: Variety is good! Don’t just eat berries or fish, try and get a mix going.

Due to the manner in which glutton points are tallied during a feasting session, it is important that the player also doesn’t let one humor get way out of lines of others. That brings us to…

RULE TWO: Keep your humors within 5 points of each other.

Finally I will say that this system is pretty convoluted. I am going to lay everything out as well as I can and describe some options but none of that biz is going to make sense. That brings us to…

RULE THREE: Experiment.

Gluttony 101:
The fork icon under your humors means you can feast!
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Clicking those forks put you in glutton mode. In gluttony mode mousing over a food item will gill up your bars (notice the darker area on the bars.)

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Note the area labeled 2 on the picture above. This is telling you that there is a 40% chance that eating this food will give you 20% less points the next time you eat food from this category. If you hit that unlucky 40% the same exact food will give you 20.24 instead of 25.3 Refer to rule one but don't let it stop you from making 25 autumn delights. Just because it CAN lower your point value doesn't mean it always will. Besides, even if you are only gaining 50% of the points you can still raise your humors.

Once a bar is full you gain a point! WIN!

Gluttony102:
For the purposes of gluttony there are two different types of food that I will refer to as variable and standard. Variable foods are generally ones that have the word “Any” in one of the ingredients. Berries on a straw is an example as it requires “Any Berry.” These foods allow you to tailor your humors. For instance, a “berries on a straw” with ONLY cranberries as the “Any berry” will give you more blood while any firkadel with ONLY rabbits shreds will give you mostly phlegm.

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The trick here is that you use two different types of berries (or mix any variable ingredient) it becomes a generic version which gives even biles. Here is a berries on a straw with 1 cranberry and 1 blackberry.

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Notice the lack of a “Made From” line. Also notice that you actually don’t lose much by using a “generic” berry on a straw. Cranberry based gives you up to 12.6 blood. Generic gives you 11.

An example of a standard food (not newbie friendly because it requires a frying pan, but I had it handy) is “crusted crawdad.”

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Ignoring purity, crusted crawdad will always give the same humors, basically all blood.

A final note here is that if you needed to raise your blood for some reason, it works perfectly fine to eat generic berries on a straw until your humors are almost full and then eat a cranberry one. This way you preserve your more important resources.

Finally the good stuff:
First is the simple foods list. The goal here is that a player can make these foods without access to metal, crops, or silver. The skills required are less than 5 skills deep in the skill tree and no ingredient should be considered “Rare”. Finally it gives a food from (almost) every category, allowing players to mix and match.

Code: Select all
Berries-Berries on a straw
Seafood-Fish in the reeds
Mushrooms-Galic stuffed Mushrooms/Mushrooms on a stick
Game-Garlic Split roast/Lumberjack Frikadel
Nuts-Salty Nuts
Shellfish-Crusted Crawdad/Fried Oysters/Roasted crab meat
Grubs-Sizzled Slug/Grub


REMEMBER: Mixing variable ingredients will give you even humors. For young characters that wont be possible in some of the cases above. Fish in the reeds, for instance, only requires 1 fish type. The lumberjack Frikadel’s would require two meat types. Snakes are too rare and beavers are too tough. Likely all these will be rabbits.

Here is the more advanced list:
Code: Select all
Berries-Pemmican
Seafood-Sea Loaf
Mushrooms-Shroom Rolls
Game-Simple Sunday Steak
Nuts-Crunchy Rabbit/Autumn Delight
Shellfish-Green Seafood salad
Grubs-Pest Filled morel
Veggies-Snake in the grass/Rabbit in the cabbage


Again, these foods shouldn’t be hard to find, with the exception of maybe Pemmican which requires lards. Sea Loaf is an excellent glutton food as it is really easy to mix fish types.

My final gift is a list of which foods help which humor. Obviously incomplete (I am a newb still) it should provide a nice reference. Need more yellow for that added carry weight? Look at the list and find something you can get access to.

Black Bile
Oyster
Beaver
Blackberry
Sargasso Eel
Trunk-Nose Perch
Colewort



Phlegm
lavender Blewit
Rabbit
Crab
Acorns
Virgina Snail
Darkwater Bluegill

Yellow

Golden Pickerel
Grub
Shin Spinner
Deer
Huckleberry
Pine Nuts

Blood
Ghostly Whitefish/Tiger trout
Toadstool
Crawdad
Cranberry
Chestnut
Catapiller
riotman
 
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Re: The Basics of Gluttony OR your first 25 humor points

Postby gustavohvg » Wed Aug 05, 2015 2:00 pm

Nice guide man. I wish I had seen this guide when I started.

I suggest you add Froggeti as a good gluttony food and in the black bile section add: hickory nuts / beetle (beetles can be made by putting grubs in a box for 3 days. And grubs are easily found digging soil)
Main char: Alcabitus
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