SEMvergonha wrote:"Sew kit" - Fix an outfit, destroying artifacts and restoring broken slots.
"Inspiration potion" - Retrieves "X" amount of Inspiration (sold units, like springs)
"Personal street stall" - opens a small personal shop, can be placed on city streets, the character gets busy while selling their belongings, and can not perform another task until you close your bankroll, but no status is caused to the player (madness for example) while it is selling.
"Builder Hammer" - accelerates the construction of structures (might be introduced into the Mystery Tool Box)
"Giant backpack" - 35 spaces reduces 70% of weight (perhaps some changes in status if exaggerated)
Fine, taken one at a time then.
Sew Kit: Not too OP at first glance, but making clothing items is a big part of the game and getting a 0 roll on difficulty is huge. Clothing already doesn't wear out over time, so being able to 'reset' it to pristine condition and try again as many times as you want with only the loss of your artifacts is too much. If clothing wore out over time, it might be different. But even then, we'd have an in-game item with a chance to do this and a store item with just a higher chance.
Inspiration Potion: We have a newbie pack that includes potions and is meant to be a quick boost to new players. But making players able to buy potions alone in large quantities is too much like selling a bunch of skills outright, which is something we don't want to do.
Personal Street Stall: This is completely contrary to the way we want people to interact when they trade. We'd really prefer to not have the stalls we have, but player demand was just so high, we added them. And yes, allowing someone to be AFK with no madness added would just cause all the criminals to double as street vendors and destroy one of the main benefits of madness.
Builder Hammer: Adds some convenience without putting everyone else at a great disadvantage. So, seems like a fairly good idea.
Giant Backpack: A little too OP. We have the Fine Leathercraft skill which creates a very nice backpack for a great deal of effort. I don't think we want to undermine that with a shop pack. Perhaps a shop backpack that is less nice than the Fine Leather Backpack, but not this.