GIS Kill thread - Goodman12 and Zohan! downed

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Re: GIS Kill thread - Goodman12 and Zohan! downed

Postby HolyLight » Sat Jul 04, 2015 8:33 pm

Judaism wrote:JC won't nuke it, he has never done that. He just reserves the right to nuke it, as he does with most stuff which is on the edge.


Now the question is, Was JC ever in a position to nuke an active setup like this?

If the answer is YES, then a follow up question.

Did the person ask for help in removing this setup?

I can almost say with confidance answer to the first or second will be NO.
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Re: GIS Kill thread - Goodman12 and Zohan! downed

Postby AmmaBoss » Sat Jul 04, 2015 8:37 pm

Since JC have taken over Salem is no longer the game it used to be.
If you do crimes and a ranger want to kill you , you are going to die.
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Re: GIS Kill thread - Goodman12 and Zohan! downed

Postby Dallane » Sat Jul 04, 2015 8:38 pm

ITT people arguing about **** that has been in the game since day one of TBC.

Also stop derailing this mechanic and get back to GIS kills.
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Re: GIS Kill thread - Goodman12 and Zohan! downed

Postby HolyLight » Sat Jul 04, 2015 8:44 pm

Dallane wrote:ITT people arguing about **** that has been in the game since day one of TBC.

Also stop derailing this mechanic and get back to GIS kills.


Ingame and public knowledge are two seprate things, You of all people should know this.

I personally though we were discussing arguing about the way GIS are killing people, are these not the same things?

Sorry Boss.

Next time use some Traps please, a terrorist group without boobytraps and roadside bombs are hardly a terrorist group.

Please make a road with a boobytrap and kill someone. I would love to see some screenshots of that.

:roll: :roll:
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Re: GIS Kill thread - Goodman12 and Zohan! downed

Postby Dallane » Sat Jul 04, 2015 8:46 pm

HolyLight wrote:Please make a road with a boobytrap and kill someone. I would love to see some screenshots of that.

:roll: :roll:


Similar to the road east of the jewel you are cultivating to be a massive game trail? Should i share that mechanic?
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: GIS Kill thread - Goodman12 and Zohan! downed

Postby Judaism » Sat Jul 04, 2015 8:47 pm

HolyLight wrote:Now the question is, Was JC ever in a position to nuke an active setup like this?

If the answer is YES, then a follow up question.

Did the person ask for help in removing this setup?

I can almost say with confidance answer to the first or second will be NO.


Yes, he ignored, now ***** off.
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Re: GIS Kill thread - Goodman12 and Zohan! downed

Postby HolyLight » Sat Jul 04, 2015 8:50 pm

Dallane wrote:
HolyLight wrote:Please make a road with a boobytrap and kill someone. I would love to see some screenshots of that.

:roll: :roll:


Similar to the road east of the jewel you are cultivating to be a massive game trail? Should i share that mechanic?


You mean terraforming? Thats a legit mechanic, just sadly most do not know how it works, nor know the finer details of how biome manipulation and item spawning works, very sad i never have the time for it any more. not even logged in for 2 weeks almost.

You see my smoothstone crag farm to the west as well ? Works great. ( Have not had time to test the new biomes for item spawn rates using terraforming, but you can see i did start to a few months back)(have not had the time for any of it really)

Also, stop derailing, this is about GIS kills, NOT terraforming, biome manipulation and getting specific items to spawn.

:roll: :roll:
Last edited by HolyLight on Sat Jul 04, 2015 8:53 pm, edited 1 time in total.
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Re: GIS Kill thread - Goodman12 and Zohan! downed

Postby Dallane » Sat Jul 04, 2015 8:52 pm

HolyLight wrote:Also, stop derailing, this is about GIS kills, NOT terraforming, biome manipulation and getting specific items to spawn.

:roll: :roll:


I could give us it's own thread if you want.
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Re: GIS Kill thread - Goodman12 and Zohan! downed

Postby HolyLight » Sat Jul 04, 2015 8:57 pm

Dallane wrote:
HolyLight wrote:Also, stop derailing, this is about GIS kills, NOT terraforming, biome manipulation and getting specific items to spawn.

:roll: :roll:


I could give us it's own thread if you want.


Last offtopic:

Tried to make a thread once about this exact topic (Quickly died), even changed a whole section on sab's wiki over 2 years ago explaining how you can manipulate biomes to give higher yeilds of specific items, yet sadly it was almost instantly removed and none were intrested in the thread. Example: How each biome actually has 2-5 subcatogory biomes with different item spawn rates, unless it was changed (was in process of testing at the jewel).

I can remember i once wrote to someone that i may write up how it works, however with so many changes over the last year or so, and things being hectic irl recently i have been unable to test all new biomes and if the spawn rates have changed and retest biome manipulation.

I have explained to several jewel members how it works and they have done little testing with me showing promising results, but the sad fact is biome manipulation is a long hard process, but once complete can yeild good rewards, but none want to put the effort in upfront.

Please, no need to make a split thread, most on popham will never have the time to see effects on popham due to wipes etc, and whoever is left on providence will most likely find it a too long process.
Last edited by HolyLight on Sat Jul 04, 2015 8:58 pm, edited 1 time in total.
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Re: GIS Kill thread - Goodman12 and Zohan! downed

Postby RobertoKarlos » Sat Jul 04, 2015 8:58 pm

HolyLight wrote:
Dallane wrote:
HolyLight wrote:Also, stop derailing, this is about GIS kills, NOT terraforming, biome manipulation and getting specific items to spawn.

:roll: :roll:


I could give us it's own thread if you want.


Last offtopic:

Tried to make a thread once about this exact topic (Quickly died), even changed a whole section on sab's wiki over 2 years ago explaining how you can manipulate biomes to give higher yeilds of specific items, yet sadly it was almost instantly removed and none were intrested in the thread.

I can remember i once wrote to someone that i may write up how it works, however with so many changes over the last year or so, and things being hectic irl recently i have been unable to test all new biomes and if the spawn rates have changed and retest biome manipulation.

I have explained to several jewel members how it works and they have done little testing with me showing promising results, but the sad fact is biome manipulation is a long hard process, but once complete can yeild good rewards, but none want to put the effort in upfront.

Please, no need to make a split thread, most on popham will never have the time to see effects on popham due to wipes etc, and whoever is left on providence will most likely find it a too long process.

Reported for cannot stop spamming and forum troll.
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