Killed on Popham

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Re: Killed on Popham

Postby Vexus » Tue Jun 30, 2015 2:46 am

Yeah they have a lot of production too. Was weird our little farm'n'walls base got hit first it seems.

I am kind of baffled at how easy it is to create a town bell and take over someone else's pclaim, even by building on that pclaim. If I only knew, lol... Basically, this means any pclaim on Providence can be taken out the moment the attacker gets within 25 tiles of the pclaim. I cannot see myself raiding any pclaim without creating a town bell first. Silver is so easy to come by, and the materials required are rather minimal. Break into the location to build a Boundry Stone, build the stone with suicide alts if not just moving out and regen'ing, and yeah... declaim.

I thought a pclaim had some mediocre level of safety from this but it seems this is not the case. Your pclaim is pretty much worthless.
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Re: Killed on Popham

Postby Rubberduckbandit » Tue Jun 30, 2015 2:48 am

Vexus wrote:Yeah they have a lot of production too. Was weird our little farm'n'walls base got hit first it seems.

I am kind of baffled at how easy it is to create a town bell and take over someone else's pclaim, even by building on that pclaim. If I only knew, lol... Basically, this means any pclaim on Providence can be taken out the moment the attacker gets within 25 tiles of the pclaim. I cannot see myself raiding any pclaim without creating a town bell first. Silver is so easy to come by, and the materials required are rather minimal. Break into the location to build a Boundry Stone, build the stone with suicide alts if not just moving out and regen'ing, and yeah... declaim.

I thought a pclaim had some mediocre level of safety from this but it seems this is not the case. Your pclaim is pretty much worthless.


You forget the cost of the bell writ, and not to mention a ****** pclaim costs double to eminent over.
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Re: Killed on Popham

Postby belgear » Tue Jun 30, 2015 3:17 am

the stakes are pretty balanced imo
It is very expensive
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Re: Killed on Popham

Postby Vexus » Tue Jun 30, 2015 5:40 am

The cost of the Writ is 8500 silver...

That is like 2hrs grinding crickets for 10 players. Or sift rubble for gold, or just run around gathering... It is not much.

It is just so easy to get, and that if you are off for the night someone could town bell right by your base, declaim it, and take everything in your pclaim with zero resistance.

There is a small base near where I am building a town. It will be claimed in no time now that I know this 'tactic'.
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Re: Killed on Popham

Postby Darwoth » Tue Jun 30, 2015 5:43 am

towns have always been how you control an area as they should be, don't want to chance it then build a town of your own.
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Re: Killed on Popham

Postby CottonMather » Tue Jun 30, 2015 6:15 am

Vexus wrote:The cost of the Writ is 8500 silver...

That is like 2hrs grinding crickets for 10 players. Or sift rubble for gold, or just run around gathering... It is not much.



It also requires 20 wrought iron, 10 oiled boards, 10 copper bars, 20 planed boards, 40 nails, and 200 stone. That is not an insignificant investment.
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Re: Killed on Popham

Postby Vexus » Tue Jun 30, 2015 8:56 am

CottonMather wrote:It also requires 20 wrought iron, 10 oiled boards, 10 copper bars, 20 planed boards, 40 nails, and 200 stone. That is not an insignificant investment.


Which is 1 week worth of effort? To then claim over any base that is not larger than 26x26 in size? I'd say it is insignificant, especially for a group. I could churn that out in a week on a hermit. Even then, the attacker just needs to destroy enough wall to be able to place a Boundry Stone within 25 tiles of your pclaim - they don't have to deal with 80% of your defense - and instantly everything is gone.

I learned my lesson, so this is my first mind crunching of the situation. I have seen many, many bases which fit this weakness and I can see getting this done in a week to overtake those bases on Prov, let alone the poor guy near me now in Popham.
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Re: Killed on Popham

Postby Nikixos » Tue Jun 30, 2015 8:57 am

Vexus wrote: I could churn that out in a week on a hermit.


Well if you have a town bell yourself your base can't get absorbed lol... The cost is not worth most of the time.
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Re: Killed on Popham

Postby Procne » Tue Jun 30, 2015 9:22 am

Vexus wrote:The cost of the Writ is 8500 silver...

That is like 2hrs grinding crickets for 10 players. Or sift rubble for gold, or just run around gathering... It is not much.

It is just so easy to get, and that if you are off for the night someone could town bell right by your base, declaim it, and take everything in your pclaim with zero resistance.

There is a small base near where I am building a town. It will be claimed in no time now that I know this 'tactic'.


You talk about it as if it was so simple and required little effort. But it seems it was hard for you to make your pclaim larger than 26x26.

Oh, and I don't think 2hrs of gridinging crickets, even with 10 players would give you that much silver. I once made a 2h trip, managed to get like 5 charms and 15 cricket teams. But then again maybe I'm simply bad at this game
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Re: Killed on Popham

Postby Vexus » Tue Jun 30, 2015 9:55 am

Procne wrote:
You talk about it as if it was so simple and required little effort. But it seems it was hard for you to make your pclaim larger than 26x26.

Oh, and I don't think 2hrs of gridinging crickets, even with 10 players would give you that much silver. I once made a 2h trip, managed to get like 5 charms and 15 cricket teams. But then again maybe I'm simply bad at this game


Unfortunately I just didn't know enemies could build on your pclaim without much more than a trespass scent left behind. Our pclaim was larger than 26x26 however, our wall was not on the exterior, and I was not the owner of the pclaim anyway. So they were able to build within the pclaim and 'absorb' our base. Like I said, lesson learned.

If I need something and I'm broke I will go grind crickets and yield ~500 silver in an hour. No looking for feathers just punching crickets and wandering in a wide radial path. And the material is just a waiting game while you grind that silver. In addition, I'm sure you can make cotton farms which will produce 1500 silver a day like I do on Prov.

A week's work isn't nothing, but it is far from the hours people put into their pclaim if they don't know this. Like I said, I can't imagine not putting an offensive town bell against anyone I assault in the future, pclaim or town, if nothing more than the fact (edit: now I don't know if its fact, as I don't know much about it at all anyway) that they cannot waste on your own town claim without a trial by fire.

If I knew just one thing; that enemies can build Boundry Stones on your pclaim, I think we would have survived the attack. Which is acceptable and worth the loss to learn so early. It was just never clear through the countless searching I've done regarding these things. Maybe all the folks on Prov should be building town bells right off. My little base is churning out silver, oiled boards and wrought so I can just create town bells all over the small bases I see so I can empty them with no contest. /raiding
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