Guns

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Guns

Postby LordHultonus » Tue Jun 23, 2015 6:41 pm

Hey!
I got a question about guns...
When I buy a musket or pistol from merchant do I need any skills to shoot it?
Or I need just shoot action in combat menu and Im ready to go?
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Re: Guns

Postby Rele » Tue Jun 23, 2015 6:43 pm

LordHultonus wrote:Hey!
I got a question about guns...
When I buy a musket or pistol from merchant do I need any skills to shoot it?
Or I need just shoot action in combat menu and Im ready to go?


I believe you need the firearms skill to hold and shoot the gun
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Re: Guns

Postby LordHultonus » Tue Jun 23, 2015 6:44 pm

^ Are you sure? :p
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Re: Guns

Postby Rele » Tue Jun 23, 2015 6:52 pm

LordHultonus wrote:^ Are you sure? :p


I am sure
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Re: Guns

Postby LordHultonus » Tue Jun 23, 2015 6:55 pm

Oh, thanks...
Well... looks like theres a lot of work to do before I will be able to shoot ;\

Thanks again!
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Re: Guns

Postby monkeybee » Tue Jun 23, 2015 7:28 pm

if u got the gunpower make sure u but the horn thing to put it in otherwize if u drop the gunpowder u wont beable to pick it back up S:
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Re: Guns

Postby LordHultonus » Wed Jun 24, 2015 9:44 am

Okeys, thanks for tips ;p
It will be a long time anyway before I will get theese ;D
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Re: Guns

Postby Morris_Blake » Thu Jul 09, 2015 11:11 pm

I was just dabbling in ranged combat and few questions have risen up.

Several days ago i was shooting a cougar for constant 0,5 damage per stone. After reading the wiki i have retried on a deer just now, same 0,5 damage despite my yb had increased since the cougar incident.
Wiki: "Slingshot damage seems to be around 0.5*sqrt(YB/10)". Is the wiki formula only valid for pvp?

I purchased a pistol and a musket to continue the testing. I tried the pistol and dealt only a pitiful amount of damage around 5-6. I shot a deer with a flintlock for 8-10 damage. Overall it hasnt been very impressive. However today there was a bear at my front door, the sun was shining brightly and i felt bold, so I grabbed the musket aimed and fired, (and ran back behind my walls right after :D). But to my big surprise the musket actually did decent damage this time, about 30+. Welcome and puzzling.

- What determines the damage of pistol and musket? Do they scale with YB?, or maybe they do that only in pvp? Does the range matter for the damage calculation?
- What "reliable" range do they even have?
- Also about the snare effect. Maybe i expected too much, or was blind in the heat of the moment, but that snare was extremely short against animals. Is it longer in pvp?
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Re: Guns

Postby trungdle » Thu Jul 09, 2015 11:30 pm

I heard they do 1/4th of total health now? Dont quote me on this.
You thought I quit.
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Re: Guns

Postby Radiance » Thu Jul 09, 2015 11:31 pm

About formula - i think it was reworked to fixed 0.5 dmg. Cause with my 101 YB i deal same 0.5 dmg with stones.

About firearms - they deal percentage of enemy health as dmg, wiki have numbers. If i recall correctly - it`s 5% for pistol and 25% for flintlock.
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