Expedition Shop Packs

Forum for suggesting changes to Salem.

Expedition Shop Packs

Postby Tulgarath » Wed Jun 03, 2015 7:31 pm

Are there any plans for additional expedition packs? Not completely sure on the mechanics, assuming we are just starting from scratch on the new servers, but I think along with the new newbie pack that was created it would be nice to have maybe a $30 pack that has a bit of everything since everyone is starting out. ..a sword, back pack, few seeds, axe, a couple nails, maybe a bedroll with limited uses for benefits of a bed before a real claim is established.

Also any plans to being done of the old founding father type packs back that give certificates with skills?
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Re: Expedition Shop Packs

Postby JohnCarver » Wed Jun 03, 2015 7:34 pm

We have no intention to sell 'skills' like the old packs. The store is probably 90% how the game will look at launch.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Expedition Shop Packs

Postby Dallane » Wed Jun 03, 2015 8:45 pm

JohnCarver wrote:We have no intention to sell 'skills' like the old packs. The store is probably 90% how the game will look at launch.


Thank god. The old packs were OP
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Re: Expedition Shop Packs

Postby Dopefly » Thu Jun 04, 2015 12:28 am

To me, the skills packs seem to exist in the form of the $5 murder. Not trying to argue, just seemed to still fit in.

Thanks for the reply though :)
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Re: Expedition Shop Packs

Postby HolyLight » Thu Jun 04, 2015 12:47 am

Dopefly wrote:To me, the skills packs seem to exist in the form of the $5 murder. Not trying to argue, just seemed to still fit in.

Thanks for the reply though :)


This is to allow even the most newbie characters to take revenge on another player if they fail hard why raiding said newbie.
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Re: Expedition Shop Packs

Postby Dallane » Thu Jun 04, 2015 1:38 am

Dopefly wrote:To me, the skills packs seem to exist in the form of the $5 murder.


There is nothing on the store that cost 5$ to get murder.
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Re: Expedition Shop Packs

Postby Dopefly » Thu Jun 04, 2015 1:46 am

Oops $7.49 lol.

Something tells me (no data to support this thought though) that its used for evil as much as for good. Throw away murder alt, but don't really want to start a discussion on the item, only mentioned it to say I thought buying skills was on the shop in the form of that item.
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Re: Expedition Shop Packs

Postby JohnCarver » Thu Jun 04, 2015 1:50 am

Dopefly wrote:Oops $7.49 lol.

Something tells me (no data to support this thought though) that its used for evil as much as for good. Throw away murder alt, but don't really want to start a discussion on the item, only mentioned it to say I thought buying skills was on the shop in the form of that item.


Its certainly a fair argument. We do consider there to be exceptions when it fits our "Pay2Grief" model.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Expedition Shop Packs

Postby Rubberduckbandit » Thu Jun 04, 2015 1:52 am

For that skull to be useful you need to ko a person, I don't see how that skull being sold is a problem since more than half of the server sucks at pvp, i can't count how many retards i've killed with a 50 humor alt. even moreso with a wingarang, and poison darts. with the same murder alt which i've had since i made it months ago.
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Re: Expedition Shop Packs

Postby Heffernan » Thu Jun 04, 2015 2:37 am

Dallane wrote:
JohnCarver wrote:We have no intention to sell 'skills' like the old packs. The store is probably 90% how the game will look at launch.


Thank god. The old packs were OP


...how? skills are easy to get, clothes are easy to make....
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