ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Coaling + Whittling = Locksmithing.
Virus wrote:it looks like the skill tree in our wiki is out of date.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Virus wrote:JohnCarver wrote:Coaling + Whittling = Locksmithing.
JC, could you give an up-to-date skills tree to community? The release is coming and there are going to be a lot of new players, that will ask questions, but it looks like the skill tree in our wiki is out of date.
Thank you.
chosaito wrote:Working on getting blacksmith now. Seems I need an anvil to actually make a lock. Such a long progress. 7 iron to make a lock. This probably turns newer players away from the game which isn't good. It use to be fine before. Could of been a bit harder but needing 5 for the anvil, 1 for the lock and one for the key and yet another for the key ring 8 in all is a bit to much for a new player. The only option is to buy gold (which will actually make the game less money due to seeming forced to pay in hopes of protecting there stuff.) A newer player isn't going to be able to set up a mine and smelter etc. That's more end game so there only option is to buy iron for 55g or more a pop at the market.
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