A Few Ideas

Forum for suggesting changes to Salem.

A Few Ideas

Postby loleznub » Sat May 16, 2015 4:29 am

Edibles:

Marsh Mallow; "Althea officinalis"

New herb with multiple uses, plantable in pots (maybe made into a bush such as cranberries/blackberries)
Purity is based on the same as fruit trees (Plant must be cultivated purity with by bee's)

Found in Marshes/Autumnal

Possible uses:

Edible:
After being gathered, used as a substitute as leaves in salads (Cooking)
Can be boiled and then fried with onions to make a new type of food (Fried foods, Intermediate cooking)
Can be dried then ground into a powder, made into a paste and then roasted to make the sweet "Marshmallow" (Tasty Pastries or Advanced Cooking)

Medicine:
After being dried, may be used as a toothbrush/chewed to improve hygeine (Give a buff, less chance to be sick, Bonus to Gluttony?)


Other
Fibre from the stem can be used in paper-making
Can be used as glue, Root can be boiled in water until a thick syrup is left and the syrup can be used as glue

Buildings:

Watermills:

Must be constructed on land and shallow water (Wood planks, steel/wrougth Iron, nails, Glue)

Uses: Acts as a Stamp mill, except grinds wheats/bones automatically


Aqueducts: (Clay/bricks, Granite)

Provides a steady input of water along the constructed portion into a pool
-Starts on a water tile, and transfers a certain amount of water to an end location where a pool holds x amount of water and gains x amount of water per hour/day


Printing Press: (Wood, steel, nails, fiber)

Allows papers to be made and written on

-Paper: Made from fibers


Misc:

Frogs/cricket/crabs

Why do these stop our pathings? If we walk over any of these and step on them they pretty much die. I don't see why these should realistically stop a full-grown Pilgrim in their path


Mechanics:

"Scavenging"

3 new items: Wrought Iron, Steel, and store-bought 'crowbar'

Acts like scissors, except with buildings.

When you destroy a building/item you have a % chance to "scavenge" materials that were placed into the building when its destroyed, dropping on the ground

Wrought Iron (Metal Crowbar) 10% chance to get each material placed into the building
Steel Crowbar: 25% chance to get each material placed into the building
Store bought: 45% chance to get each material placed into the building

Example: Meatsmoker (2 steel, 35 Bricks)

Metal Crowbar Est. returns: 0.2 Steel , 3.5 bricks
Steel crowbar est. returns: 0.5 steel, 8.75 Bricks
Store bought est. returns: 0.9 steel, 15.75 Bricks
Last edited by loleznub on Sat May 16, 2015 7:09 pm, edited 3 times in total.
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Re: A Few Ideas

Postby DarkNacht » Sat May 16, 2015 5:44 am

why would we need a printing press to write on paper?
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Re: A Few Ideas

Postby loleznub » Sat May 16, 2015 7:07 am

DarkNacht wrote:why would we need a printing press to write on paper?

For the same reason people don't hand write books. Using a standardized method to write something is better versus using you uneducated pilgrims attempt at hand writing
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Re: A Few Ideas

Postby DarkNacht » Sat May 16, 2015 1:15 pm

People did hand write books though.
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Re: A Few Ideas

Postby Argentis » Sat May 16, 2015 1:59 pm

DarkNacht wrote:People did hand write books though.


Printing was already a widely spread technology. And yes people did hand write at the time even though quite rarely books which was an arduous task and a job to be learnt entirely.
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Re: A Few Ideas

Postby Lallaith » Sat May 16, 2015 2:11 pm

i want marsh mallow bush
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Re: A Few Ideas

Postby JohnCarver » Sat May 16, 2015 5:41 pm

If we put in Marsh Mallows we must put in chocolate and graham crackers.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: A Few Ideas

Postby loleznub » Sat May 16, 2015 5:47 pm

Updated with new mechanic:
Mechanics:

"Scavenging"

3 new items: Wrought Iron, Steel, and store-bought 'crowbar'

Acts like scissors, except with buildings.

When you destroy a building/item you have a % chance to "scavenge" materials that were placed into the building when its destroyed, dropping on the ground

Wrought Iron (Metal Crowbar) 10% chance to get each material placed into the building
Steel Crowbar: 25% chance to get each material placed into the building
Store bought: 45% chance to get each material placed into the building

Example: Meatsmoker (2 steel, 35 Bricks)

Metal Crowbar Est. returns: 0.2 Steel , 3.5 bricks
Steel crowbar est. returns: 0.5 steel, 8.75 Bricks
Store bought est. returns: 0.9 steel, 15.75 Bricks
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