lachlaan wrote:Perhaps loftar is right and all the new audio has had a clip forget where it ends and keep buffering over and over.
That is very different from the point I was trying to make, though. :)
The problem with the music, to the exttent that it is a problem, is that the coded sounds need to sit around in RAM, quite simply; it's nothing about buffering or looping.
Heffernan wrote:seems to be really the sound?
That error is, at least, not related to the OoME you're getting.
If anything, you should take a heap dump of your client right before it crashes and send it to whoever wrote your custom client, so he can see what leaks.