I just saw one of my trees grow before my very eyes the instant after a lag spike. It could be a coincidence, but I think it's worth mentioning.
Maybe this is something you guys can look into?
Rubberduckbandit wrote:I'm pretty sure you just have an old computer i have a base thats mainly to mass trees with timers, and they never cause a spike and the tree growth ranges from 1-30 trees.
rustles wrote:Rubberduckbandit wrote:I'm pretty sure you just have an old computer i have a base thats mainly to mass trees with timers, and they never cause a spike and the tree growth ranges from 1-30 trees.
Lel my comp can run any game on max settings. It was network lag that I was experiencing.
Rubberduckbandit wrote:rustles wrote:Rubberduckbandit wrote:I'm pretty sure you just have an old computer i have a base thats mainly to mass trees with timers, and they never cause a spike and the tree growth ranges from 1-30 trees.
Lel my comp can run any game on max settings. It was network lag that I was experiencing.
Don't tell me about your personal life, I don't give a ***** if your computer had some advanced ai, and you taught it to ***** you in the ass, i was merely trying to help by telling you tree growth isn't what causes lag.
Procne wrote:Oh well, decay ticks would be perfect candidate for the cause of this kind of lag
JC wrote:I'm not fully committed to being wrong on that yet.
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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