femputer wrote: i had a two day gaming binge
Are you sure it was two days?
Chief PeePooKaKa
MM Tribe
femputer wrote: i had a two day gaming binge
Darwoth wrote:tradewinds is gunnar
Brego wrote:***** STUPID GUNNAR!
jwhitehorn wrote:femputer wrote: i had a two day gaming binge
Are you sure it was two days?
Chief PeePooKaKa
MM Tribe
femputer wrote:The first thing i did in this game is study literacy and formal education, i kept food to keep black bile 'full' and it took a very long time t learn new skills, me and a few other players hd set up a camp, crafted everything we could, but were IDLE until we could learn those new skils. And guess what? Even with a high level inspiration in your inventory, you have to spam inspirations to raise a particular profiency as there is a cap of 500 on each one. As for using gluttony and having a farm etc to pump ou food to feed this, that is all end game, and while i played with several other people, there was no global chat and the experience was quite lonely. Communities cannot form or come together naturally as they would in another game, I had to stalk boston to find people and then often would find it difficult to play with them as people woud not have access to settle, so we were constantly walking. All in all this doesnt feel particularly different from smurf village (the 2d graphics are at least better in that), a game i bought for my baby nephew.
femputer wrote: Tell me what you see in this game, i must be missing something.
_Gunnar wrote:The people I talk to in game I met simply because either we happened to settle next door to each other, or I met them through trade. I would say that is quite natural community. Also the forums are here for a reason and should really be considered part of the game, you should be able to find people to play with here.
Progress isn't instant, but the fact that you think its sensible that you are idling tells me you don't have a clue what you're doing. Instead of idling in your base, why don't you go out and craft/gather the next set of inspirationals or kill some crickets for silver so you can get a farm/mine up? Or build your base, list goes on. The great thing about the inspirational system is that you can do the stuff you want to do while getting skills, and it seems like for whatever reason you have totally missed that...
Having said that, a game in which progressing is not trivially easy is not for everyone, so uhh.. bye.
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