New skep with old queen, honey and pollination woes.

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New skep with old queen, honey and pollination woes.

Postby Shadeen » Sun Apr 26, 2015 11:47 am

I decided to make a higher purity skep, so I took out the queen from an old skep, and put her in the new one with 2 new drones about 2 days ago. There are no bees or honey being produced, however.

I also have an apple tree that was planted as soon as the patch that introduced them was up (I bought the apple immediately and planted it in a pot). This is the second in-game Spring for it, still no apples, and the branch purity value is still at 0.0%.

I have an almost full (-3) butterfly cage and 2 skeps (one of them being the 'dead' skep with the old queen I talked about before) around it. Any ideas?
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Re: New skep with old queen, honey and pollination woes.

Postby Yes » Sun Apr 26, 2015 12:01 pm

You need more than 2 drones in a skep. Try 8 to be sure
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Re: New skep with old queen, honey and pollination woes.

Postby Shadeen » Sun Apr 26, 2015 12:04 pm

Oh, thanks! I thought 1 queen and 2 drones were the minimum!
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Re: New skep with old queen, honey and pollination woes.

Postby alloin » Sun Apr 26, 2015 1:10 pm

not 100% sure, but i think 4 is the minimum
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Re: New skep with old queen, honey and pollination woes.

Postby RonPaulFTW » Sun Apr 26, 2015 2:12 pm

I've gotten workers with 5. I know for sure 3 doesn't work.

Fruit tree blossoming is fickle. They don't all bloom in a given season. In fact more don't than do.
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Re: New skep with old queen, honey and pollination woes.

Postby Lusewing » Sun Apr 26, 2015 3:02 pm

I got 5 out of my seven trees bloom and fruit, seems very random. As for produce Ive had 6,7,8,10,4
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Re: New skep with old queen, honey and pollination woes.

Postby Shadeen » Sun Apr 26, 2015 3:52 pm

Thanks everyone :) Time to find some more drones!
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