lachlaan wrote:You make a group, you set its show as false, you add all the markers for the items you want hidden. As it stands anything not normally added to the radar just shows you its terobjs/itemname entry so you know what to add to the list you want hidden.
<group name="hidden" show="false">
<marker match="gfx/terobjs/arch/hwall"/>
<marker match=gfx/terobjs/herbs/gneiss/>
<marker match=gfx/terobjs/herbs/rottenlog/>
<marker match=gfx/terobjs/herbs/daisy/>
</group>
etc etc, those should be fine but you can check yourself ingame.
I'm not familiar with this, any reason you can think of that when I implement this as you have it, it also removes all bushes and animals from Radar? Basically anything that is a shape instead of a small picture.