ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:I'm working on it.
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
Rubberduckbandit wrote:Kish wrote:I know that out of the game keeping things over your head is not possible (I can close the game , but the character remains in the game) . And lose the contents of the entire inventory shame ( especially hunters ) .
How ***** dumb are you i tried being nice, but now you're going full on retard. If the server is down how the ***** would your character stay logged in, you special snowflake?
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
GaganSandrider wrote:Once again insults start just because this guy doesn't understand the server system. Maybe he is a young kid, maybe he is not a computer literate or knowledgeable individual. He only has a few posts, give him a break.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Rubberduckbandit wrote:I don't think you understand, i'm just trying to weed out all the stupid, whiny, trash that wants everything spoon fed to them rather then going on forums, and using the search bar, anyways i'm not here to argue, you "quit" a few days ago after your own whiny crying ***** post so idk why i bothered to type this up for you, but you're welcome that i did.
JohnCarver wrote:Bad news,
Somebody decided to do something that the server was not expecting while being constricted by a Questzalcoatl. Because of this they managed to put their character in an awkward 'state'. Because at the point of crashing there is a character who appears to be in a 'state' in which the server doesn't like to recognize it has 'crashed' while exporting all the data to be rebooted. The 'problem' with this type of thing is when the server crashes during the 'terminate' functions all the 'data' at the point of crash goes into limbo. I am then left with two options.
#1: Restore the integrity of the data (typically comparatively time consuming and difficult)
#2: Do a character and map tile restore from backups (rolling back all characters and maps 2-6 hours).
I hate to do it given that we were having record breaking population numbers, HOWEVER, I do think it is the best thing that we wait until business hours tomorrow (~8 hours) and allow the integrity of the data to be salvaged. If for any reason I am able to get it up and running before that I will certainly let you know but for now that seems to be the state of things.
As always, we are down for 8+ hours I will see about post-mastering y'all a gift for the downtime.
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