The Sky is the Limit

Announcements of major changes to Salem.

Re: The Sky is the Limit

Postby Potjeh » Sun Apr 19, 2015 2:59 pm

A lot of my woodblocks come from destroying stumps. Would love to be able to store them in a bin.
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Re: The Sky is the Limit

Postby M13tz » Sun Apr 19, 2015 3:20 pm

All nice but now we wait for JC rage at the request to add more things to mass storage!

BTW mass ore storage PLEASE ¦]
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Re: The Sky is the Limit

Postby HolyLight » Sun Apr 19, 2015 3:21 pm

M13tz wrote:All nice but now we wait for JC rage at the request to add more things to mass storage!

BTW mass ore storage PLEASE ¦]


+1 on the ore, however lets wait for mining carts to see what they bring.
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Re: The Sky is the Limit

Postby joshnpk » Sun Apr 19, 2015 4:43 pm

finally a skybox! JC i love you!
I think I have a hat problem.
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Re: The Sky is the Limit

Postby Toorimakun » Sun Apr 19, 2015 5:04 pm

Cheena wrote:Because logs are for boards. That's a waste of logs to gather woodblocks from it when you have so much block piles all around !

but you must do it the same way as JC... and it is more important that trees don't clip each other then being planted out of the walkway next to a fence....

biskvito wrote:would be neat if the terrain was slightly curved on the edges, like a small planet, so everywhere I looked was a small horizon ;) some fog to make the transition


how about we worry about fixing the lag and hitbox issues..... :(


EnderWiggin wrote:
LOMS wrote:
JohnCarver wrote:GTFO. I gave you guys almost a week to put your stuff back in your houses.


That's rude. Do we really need that restriction since we have decay outdoors? How can I move my furniture from old house to new one?

This. We really should be able to move furniture between houses.


yep
RIP: Purity, you will be missed.
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Re: The Sky is the Limit

Postby trungdle » Sun Apr 19, 2015 5:10 pm

Yeah funiture decay after 15 minutes outside houses. In trade off we get to move them between houses. How about that compromise?
You thought I quit.
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Re: The Sky is the Limit

Postby Kandarim » Sun Apr 19, 2015 5:25 pm

that snake is not the most intelligent-looking animal you've released so far
Image
can't be bothered reading through the entire thread, but they have between 40 and 60 hitpoints, and they can't swim.
Butchering with all butcher skills yielded:
Image
oh and four darkenbones.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: The Sky is the Limit

Postby Kandarim » Sun Apr 19, 2015 5:34 pm

it seems to have a "constrict" attack which binds you to the spot and drains all of your phlegm, knocking you out. Tried getting out of it with stomp/thrust/bullrun/legsweep and more attacks, didn't work.

edit: turns out phlegm drain was due to poison.
Last edited by Kandarim on Sun Apr 19, 2015 6:08 pm, edited 1 time in total.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: The Sky is the Limit

Postby JohnCarver » Sun Apr 19, 2015 6:01 pm

If it makes you guys feel better, furniture is 'too big' to fit through house doors. Think of it like a ship in a bottle. I do not want you guys moving furniture between houses. I want you to begin thinking about houses as an investment and weighing the 'cost' of making a new house by the fact it would once again be empty.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: The Sky is the Limit

Postby RonPaulFTW » Sun Apr 19, 2015 7:00 pm

So if i'm knocked unconscious by a poison dart - attacker has time to perform killing blow on me before I awake?
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